java.lang.Object
java.lang.Record
tech.icey.vk4j.datatype.VkPhysicalDeviceFeatures
- All Implemented Interfaces:
tech.icey.panama.IPointer
public record VkPhysicalDeviceFeatures(MemorySegment segment)
extends Record
implements tech.icey.panama.IPointer
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final MemoryLayoutstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final ValueLayout.OfIntstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final MemoryLayout.PathElementstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final longstatic final long -
Constructor Summary
ConstructorsConstructorDescriptionVkPhysicalDeviceFeatures(MemorySegment segment) Creates an instance of aVkPhysicalDeviceFeaturesrecord class. -
Method Summary
Modifier and TypeMethodDescriptionstatic VkPhysicalDeviceFeaturesstatic VkPhysicalDeviceFeatures[]intvoidalphaToOne(int value) static VkPhysicalDeviceFeaturesclone(Arena arena, VkPhysicalDeviceFeatures src) static VkPhysicalDeviceFeatures[]clone(Arena arena, VkPhysicalDeviceFeatures[] src) intvoiddepthBiasClamp(int value) intvoiddepthBounds(int value) intvoiddepthClamp(int value) intvoiddrawIndirectFirstInstance(int value) intvoiddualSrcBlend(int value) final booleanIndicates whether some other object is "equal to" this one.intvoidfillModeNonSolid(int value) intvoidfragmentStoresAndAtomics(int value) intvoidfullDrawIndexUint32(int value) intvoidgeometryShader(int value) final inthashCode()Returns a hash code value for this object.intvoidimageCubeArray(int value) intvoidindependentBlend(int value) intvoidinheritedQueries(int value) intvoidlargePoints(int value) intlogicOp()voidlogicOp(int value) intvoidmultiDrawIndirect(int value) intvoidmultiViewport(int value) intvoidocclusionQueryPrecise(int value) intvoidpipelineStatisticsQuery(int value) intvoidrobustBufferAccess(int value) intvoidsamplerAnisotropy(int value) intvoidsampleRateShading(int value) segment()Returns the value of thesegmentrecord component.intvoidshaderClipDistance(int value) intvoidshaderCullDistance(int value) intvoidshaderFloat64(int value) intvoidshaderImageGatherExtended(int value) intvoidshaderInt16(int value) intvoidshaderInt64(int value) intvoidshaderResourceMinLod(int value) intvoidshaderResourceResidency(int value) intvoidshaderSampledImageArrayDynamicIndexing(int value) intvoidshaderStorageBufferArrayDynamicIndexing(int value) intvoidshaderStorageImageArrayDynamicIndexing(int value) intvoidshaderStorageImageExtendedFormats(int value) intvoidshaderStorageImageMultisample(int value) intvoidshaderStorageImageReadWithoutFormat(int value) intvoidshaderStorageImageWriteWithoutFormat(int value) intvoidshaderTessellationAndGeometryPointSize(int value) intvoidshaderUniformBufferArrayDynamicIndexing(int value) intvoidsparseBinding(int value) intvoidsparseResidency16Samples(int value) intvoidsparseResidency2Samples(int value) intvoidsparseResidency4Samples(int value) intvoidsparseResidency8Samples(int value) intvoidsparseResidencyAliased(int value) intvoidsparseResidencyBuffer(int value) intvoidsparseResidencyImage2D(int value) intvoidsparseResidencyImage3D(int value) intvoidtessellationShader(int value) intvoidtextureCompressionASTC_LDR(int value) intvoidtextureCompressionBC(int value) intvoidtextureCompressionETC2(int value) final StringtoString()Returns a string representation of this record class.intvoidvariableMultisampleRate(int value) intvoidvertexPipelineStoresAndAtomics(int value) intvoidwideLines(int value)
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Field Details
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LAYOUT
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SIZE
public static final long SIZE -
PATH$robustBufferAccess
-
PATH$fullDrawIndexUint32
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PATH$imageCubeArray
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PATH$independentBlend
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PATH$geometryShader
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PATH$tessellationShader
-
PATH$sampleRateShading
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PATH$dualSrcBlend
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PATH$logicOp
-
PATH$multiDrawIndirect
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PATH$drawIndirectFirstInstance
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PATH$depthClamp
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PATH$depthBiasClamp
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PATH$fillModeNonSolid
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PATH$depthBounds
-
PATH$wideLines
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PATH$largePoints
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PATH$alphaToOne
-
PATH$multiViewport
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PATH$samplerAnisotropy
-
PATH$textureCompressionETC2
-
PATH$textureCompressionASTC_LDR
-
PATH$textureCompressionBC
-
PATH$occlusionQueryPrecise
-
PATH$pipelineStatisticsQuery
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PATH$vertexPipelineStoresAndAtomics
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PATH$fragmentStoresAndAtomics
-
PATH$shaderTessellationAndGeometryPointSize
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PATH$shaderImageGatherExtended
-
PATH$shaderStorageImageExtendedFormats
-
PATH$shaderStorageImageMultisample
-
PATH$shaderStorageImageReadWithoutFormat
-
PATH$shaderStorageImageWriteWithoutFormat
-
PATH$shaderUniformBufferArrayDynamicIndexing
-
PATH$shaderSampledImageArrayDynamicIndexing
-
PATH$shaderStorageBufferArrayDynamicIndexing
-
PATH$shaderStorageImageArrayDynamicIndexing
-
PATH$shaderClipDistance
-
PATH$shaderCullDistance
-
PATH$shaderFloat64
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PATH$shaderInt64
-
PATH$shaderInt16
-
PATH$shaderResourceResidency
-
PATH$shaderResourceMinLod
-
PATH$sparseBinding
-
PATH$sparseResidencyBuffer
-
PATH$sparseResidencyImage2D
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PATH$sparseResidencyImage3D
-
PATH$sparseResidency2Samples
-
PATH$sparseResidency4Samples
-
PATH$sparseResidency8Samples
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PATH$sparseResidency16Samples
-
PATH$sparseResidencyAliased
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PATH$variableMultisampleRate
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PATH$inheritedQueries
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LAYOUT$robustBufferAccess
-
LAYOUT$fullDrawIndexUint32
-
LAYOUT$imageCubeArray
-
LAYOUT$independentBlend
-
LAYOUT$geometryShader
-
LAYOUT$tessellationShader
-
LAYOUT$sampleRateShading
-
LAYOUT$dualSrcBlend
-
LAYOUT$logicOp
-
LAYOUT$multiDrawIndirect
-
LAYOUT$drawIndirectFirstInstance
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LAYOUT$depthClamp
-
LAYOUT$depthBiasClamp
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LAYOUT$fillModeNonSolid
-
LAYOUT$depthBounds
-
LAYOUT$wideLines
-
LAYOUT$largePoints
-
LAYOUT$alphaToOne
-
LAYOUT$multiViewport
-
LAYOUT$samplerAnisotropy
-
LAYOUT$textureCompressionETC2
-
LAYOUT$textureCompressionASTC_LDR
-
LAYOUT$textureCompressionBC
-
LAYOUT$occlusionQueryPrecise
-
LAYOUT$pipelineStatisticsQuery
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LAYOUT$vertexPipelineStoresAndAtomics
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LAYOUT$fragmentStoresAndAtomics
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LAYOUT$shaderTessellationAndGeometryPointSize
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LAYOUT$shaderImageGatherExtended
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LAYOUT$shaderStorageImageExtendedFormats
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LAYOUT$shaderStorageImageMultisample
-
LAYOUT$shaderStorageImageReadWithoutFormat
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LAYOUT$shaderStorageImageWriteWithoutFormat
-
LAYOUT$shaderUniformBufferArrayDynamicIndexing
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LAYOUT$shaderSampledImageArrayDynamicIndexing
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LAYOUT$shaderStorageBufferArrayDynamicIndexing
-
LAYOUT$shaderStorageImageArrayDynamicIndexing
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LAYOUT$shaderClipDistance
-
LAYOUT$shaderCullDistance
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LAYOUT$shaderFloat64
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LAYOUT$shaderInt64
-
LAYOUT$shaderInt16
-
LAYOUT$shaderResourceResidency
-
LAYOUT$shaderResourceMinLod
-
LAYOUT$sparseBinding
-
LAYOUT$sparseResidencyBuffer
-
LAYOUT$sparseResidencyImage2D
-
LAYOUT$sparseResidencyImage3D
-
LAYOUT$sparseResidency2Samples
-
LAYOUT$sparseResidency4Samples
-
LAYOUT$sparseResidency8Samples
-
LAYOUT$sparseResidency16Samples
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LAYOUT$sparseResidencyAliased
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LAYOUT$variableMultisampleRate
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LAYOUT$inheritedQueries
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OFFSET$robustBufferAccess
public static final long OFFSET$robustBufferAccess -
OFFSET$fullDrawIndexUint32
public static final long OFFSET$fullDrawIndexUint32 -
OFFSET$imageCubeArray
public static final long OFFSET$imageCubeArray -
OFFSET$independentBlend
public static final long OFFSET$independentBlend -
OFFSET$geometryShader
public static final long OFFSET$geometryShader -
OFFSET$tessellationShader
public static final long OFFSET$tessellationShader -
OFFSET$sampleRateShading
public static final long OFFSET$sampleRateShading -
OFFSET$dualSrcBlend
public static final long OFFSET$dualSrcBlend -
OFFSET$logicOp
public static final long OFFSET$logicOp -
OFFSET$multiDrawIndirect
public static final long OFFSET$multiDrawIndirect -
OFFSET$drawIndirectFirstInstance
public static final long OFFSET$drawIndirectFirstInstance -
OFFSET$depthClamp
public static final long OFFSET$depthClamp -
OFFSET$depthBiasClamp
public static final long OFFSET$depthBiasClamp -
OFFSET$fillModeNonSolid
public static final long OFFSET$fillModeNonSolid -
OFFSET$depthBounds
public static final long OFFSET$depthBounds -
OFFSET$wideLines
public static final long OFFSET$wideLines -
OFFSET$largePoints
public static final long OFFSET$largePoints -
OFFSET$alphaToOne
public static final long OFFSET$alphaToOne -
OFFSET$multiViewport
public static final long OFFSET$multiViewport -
OFFSET$samplerAnisotropy
public static final long OFFSET$samplerAnisotropy -
OFFSET$textureCompressionETC2
public static final long OFFSET$textureCompressionETC2 -
OFFSET$textureCompressionASTC_LDR
public static final long OFFSET$textureCompressionASTC_LDR -
OFFSET$textureCompressionBC
public static final long OFFSET$textureCompressionBC -
OFFSET$occlusionQueryPrecise
public static final long OFFSET$occlusionQueryPrecise -
OFFSET$pipelineStatisticsQuery
public static final long OFFSET$pipelineStatisticsQuery -
OFFSET$vertexPipelineStoresAndAtomics
public static final long OFFSET$vertexPipelineStoresAndAtomics -
OFFSET$fragmentStoresAndAtomics
public static final long OFFSET$fragmentStoresAndAtomics -
OFFSET$shaderTessellationAndGeometryPointSize
public static final long OFFSET$shaderTessellationAndGeometryPointSize -
OFFSET$shaderImageGatherExtended
public static final long OFFSET$shaderImageGatherExtended -
OFFSET$shaderStorageImageExtendedFormats
public static final long OFFSET$shaderStorageImageExtendedFormats -
OFFSET$shaderStorageImageMultisample
public static final long OFFSET$shaderStorageImageMultisample -
OFFSET$shaderStorageImageReadWithoutFormat
public static final long OFFSET$shaderStorageImageReadWithoutFormat -
OFFSET$shaderStorageImageWriteWithoutFormat
public static final long OFFSET$shaderStorageImageWriteWithoutFormat -
OFFSET$shaderUniformBufferArrayDynamicIndexing
public static final long OFFSET$shaderUniformBufferArrayDynamicIndexing -
OFFSET$shaderSampledImageArrayDynamicIndexing
public static final long OFFSET$shaderSampledImageArrayDynamicIndexing -
OFFSET$shaderStorageBufferArrayDynamicIndexing
public static final long OFFSET$shaderStorageBufferArrayDynamicIndexing -
OFFSET$shaderStorageImageArrayDynamicIndexing
public static final long OFFSET$shaderStorageImageArrayDynamicIndexing -
OFFSET$shaderClipDistance
public static final long OFFSET$shaderClipDistance -
OFFSET$shaderCullDistance
public static final long OFFSET$shaderCullDistance -
OFFSET$shaderFloat64
public static final long OFFSET$shaderFloat64 -
OFFSET$shaderInt64
public static final long OFFSET$shaderInt64 -
OFFSET$shaderInt16
public static final long OFFSET$shaderInt16 -
OFFSET$shaderResourceResidency
public static final long OFFSET$shaderResourceResidency -
OFFSET$shaderResourceMinLod
public static final long OFFSET$shaderResourceMinLod -
OFFSET$sparseBinding
public static final long OFFSET$sparseBinding -
OFFSET$sparseResidencyBuffer
public static final long OFFSET$sparseResidencyBuffer -
OFFSET$sparseResidencyImage2D
public static final long OFFSET$sparseResidencyImage2D -
OFFSET$sparseResidencyImage3D
public static final long OFFSET$sparseResidencyImage3D -
OFFSET$sparseResidency2Samples
public static final long OFFSET$sparseResidency2Samples -
OFFSET$sparseResidency4Samples
public static final long OFFSET$sparseResidency4Samples -
OFFSET$sparseResidency8Samples
public static final long OFFSET$sparseResidency8Samples -
OFFSET$sparseResidency16Samples
public static final long OFFSET$sparseResidency16Samples -
OFFSET$sparseResidencyAliased
public static final long OFFSET$sparseResidencyAliased -
OFFSET$variableMultisampleRate
public static final long OFFSET$variableMultisampleRate -
OFFSET$inheritedQueries
public static final long OFFSET$inheritedQueries -
SIZE$robustBufferAccess
public static final long SIZE$robustBufferAccess -
SIZE$fullDrawIndexUint32
public static final long SIZE$fullDrawIndexUint32 -
SIZE$imageCubeArray
public static final long SIZE$imageCubeArray -
SIZE$independentBlend
public static final long SIZE$independentBlend -
SIZE$geometryShader
public static final long SIZE$geometryShader -
SIZE$tessellationShader
public static final long SIZE$tessellationShader -
SIZE$sampleRateShading
public static final long SIZE$sampleRateShading -
SIZE$dualSrcBlend
public static final long SIZE$dualSrcBlend -
SIZE$logicOp
public static final long SIZE$logicOp -
SIZE$multiDrawIndirect
public static final long SIZE$multiDrawIndirect -
SIZE$drawIndirectFirstInstance
public static final long SIZE$drawIndirectFirstInstance -
SIZE$depthClamp
public static final long SIZE$depthClamp -
SIZE$depthBiasClamp
public static final long SIZE$depthBiasClamp -
SIZE$fillModeNonSolid
public static final long SIZE$fillModeNonSolid -
SIZE$depthBounds
public static final long SIZE$depthBounds -
SIZE$wideLines
public static final long SIZE$wideLines -
SIZE$largePoints
public static final long SIZE$largePoints -
SIZE$alphaToOne
public static final long SIZE$alphaToOne -
SIZE$multiViewport
public static final long SIZE$multiViewport -
SIZE$samplerAnisotropy
public static final long SIZE$samplerAnisotropy -
SIZE$textureCompressionETC2
public static final long SIZE$textureCompressionETC2 -
SIZE$textureCompressionASTC_LDR
public static final long SIZE$textureCompressionASTC_LDR -
SIZE$textureCompressionBC
public static final long SIZE$textureCompressionBC -
SIZE$occlusionQueryPrecise
public static final long SIZE$occlusionQueryPrecise -
SIZE$pipelineStatisticsQuery
public static final long SIZE$pipelineStatisticsQuery -
SIZE$vertexPipelineStoresAndAtomics
public static final long SIZE$vertexPipelineStoresAndAtomics -
SIZE$fragmentStoresAndAtomics
public static final long SIZE$fragmentStoresAndAtomics -
SIZE$shaderTessellationAndGeometryPointSize
public static final long SIZE$shaderTessellationAndGeometryPointSize -
SIZE$shaderImageGatherExtended
public static final long SIZE$shaderImageGatherExtended -
SIZE$shaderStorageImageExtendedFormats
public static final long SIZE$shaderStorageImageExtendedFormats -
SIZE$shaderStorageImageMultisample
public static final long SIZE$shaderStorageImageMultisample -
SIZE$shaderStorageImageReadWithoutFormat
public static final long SIZE$shaderStorageImageReadWithoutFormat -
SIZE$shaderStorageImageWriteWithoutFormat
public static final long SIZE$shaderStorageImageWriteWithoutFormat -
SIZE$shaderUniformBufferArrayDynamicIndexing
public static final long SIZE$shaderUniformBufferArrayDynamicIndexing -
SIZE$shaderSampledImageArrayDynamicIndexing
public static final long SIZE$shaderSampledImageArrayDynamicIndexing -
SIZE$shaderStorageBufferArrayDynamicIndexing
public static final long SIZE$shaderStorageBufferArrayDynamicIndexing -
SIZE$shaderStorageImageArrayDynamicIndexing
public static final long SIZE$shaderStorageImageArrayDynamicIndexing -
SIZE$shaderClipDistance
public static final long SIZE$shaderClipDistance -
SIZE$shaderCullDistance
public static final long SIZE$shaderCullDistance -
SIZE$shaderFloat64
public static final long SIZE$shaderFloat64 -
SIZE$shaderInt64
public static final long SIZE$shaderInt64 -
SIZE$shaderInt16
public static final long SIZE$shaderInt16 -
SIZE$shaderResourceResidency
public static final long SIZE$shaderResourceResidency -
SIZE$shaderResourceMinLod
public static final long SIZE$shaderResourceMinLod -
SIZE$sparseBinding
public static final long SIZE$sparseBinding -
SIZE$sparseResidencyBuffer
public static final long SIZE$sparseResidencyBuffer -
SIZE$sparseResidencyImage2D
public static final long SIZE$sparseResidencyImage2D -
SIZE$sparseResidencyImage3D
public static final long SIZE$sparseResidencyImage3D -
SIZE$sparseResidency2Samples
public static final long SIZE$sparseResidency2Samples -
SIZE$sparseResidency4Samples
public static final long SIZE$sparseResidency4Samples -
SIZE$sparseResidency8Samples
public static final long SIZE$sparseResidency8Samples -
SIZE$sparseResidency16Samples
public static final long SIZE$sparseResidency16Samples -
SIZE$sparseResidencyAliased
public static final long SIZE$sparseResidencyAliased -
SIZE$variableMultisampleRate
public static final long SIZE$variableMultisampleRate -
SIZE$inheritedQueries
public static final long SIZE$inheritedQueries
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Constructor Details
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VkPhysicalDeviceFeatures
Creates an instance of aVkPhysicalDeviceFeaturesrecord class.- Parameters:
segment- the value for thesegmentrecord component
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Method Details
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robustBufferAccess
public int robustBufferAccess() -
robustBufferAccess
public void robustBufferAccess(int value) -
fullDrawIndexUint32
public int fullDrawIndexUint32() -
fullDrawIndexUint32
public void fullDrawIndexUint32(int value) -
imageCubeArray
public int imageCubeArray() -
imageCubeArray
public void imageCubeArray(int value) -
independentBlend
public int independentBlend() -
independentBlend
public void independentBlend(int value) -
geometryShader
public int geometryShader() -
geometryShader
public void geometryShader(int value) -
tessellationShader
public int tessellationShader() -
tessellationShader
public void tessellationShader(int value) -
sampleRateShading
public int sampleRateShading() -
sampleRateShading
public void sampleRateShading(int value) -
dualSrcBlend
public int dualSrcBlend() -
dualSrcBlend
public void dualSrcBlend(int value) -
logicOp
public int logicOp() -
logicOp
public void logicOp(int value) -
multiDrawIndirect
public int multiDrawIndirect() -
multiDrawIndirect
public void multiDrawIndirect(int value) -
drawIndirectFirstInstance
public int drawIndirectFirstInstance() -
drawIndirectFirstInstance
public void drawIndirectFirstInstance(int value) -
depthClamp
public int depthClamp() -
depthClamp
public void depthClamp(int value) -
depthBiasClamp
public int depthBiasClamp() -
depthBiasClamp
public void depthBiasClamp(int value) -
fillModeNonSolid
public int fillModeNonSolid() -
fillModeNonSolid
public void fillModeNonSolid(int value) -
depthBounds
public int depthBounds() -
depthBounds
public void depthBounds(int value) -
wideLines
public int wideLines() -
wideLines
public void wideLines(int value) -
largePoints
public int largePoints() -
largePoints
public void largePoints(int value) -
alphaToOne
public int alphaToOne() -
alphaToOne
public void alphaToOne(int value) -
multiViewport
public int multiViewport() -
multiViewport
public void multiViewport(int value) -
samplerAnisotropy
public int samplerAnisotropy() -
samplerAnisotropy
public void samplerAnisotropy(int value) -
textureCompressionETC2
public int textureCompressionETC2() -
textureCompressionETC2
public void textureCompressionETC2(int value) -
textureCompressionASTC_LDR
public int textureCompressionASTC_LDR() -
textureCompressionASTC_LDR
public void textureCompressionASTC_LDR(int value) -
textureCompressionBC
public int textureCompressionBC() -
textureCompressionBC
public void textureCompressionBC(int value) -
occlusionQueryPrecise
public int occlusionQueryPrecise() -
occlusionQueryPrecise
public void occlusionQueryPrecise(int value) -
pipelineStatisticsQuery
public int pipelineStatisticsQuery() -
pipelineStatisticsQuery
public void pipelineStatisticsQuery(int value) -
vertexPipelineStoresAndAtomics
public int vertexPipelineStoresAndAtomics() -
vertexPipelineStoresAndAtomics
public void vertexPipelineStoresAndAtomics(int value) -
fragmentStoresAndAtomics
public int fragmentStoresAndAtomics() -
fragmentStoresAndAtomics
public void fragmentStoresAndAtomics(int value) -
shaderTessellationAndGeometryPointSize
public int shaderTessellationAndGeometryPointSize() -
shaderTessellationAndGeometryPointSize
public void shaderTessellationAndGeometryPointSize(int value) -
shaderImageGatherExtended
public int shaderImageGatherExtended() -
shaderImageGatherExtended
public void shaderImageGatherExtended(int value) -
shaderStorageImageExtendedFormats
public int shaderStorageImageExtendedFormats() -
shaderStorageImageExtendedFormats
public void shaderStorageImageExtendedFormats(int value) -
shaderStorageImageMultisample
public int shaderStorageImageMultisample() -
shaderStorageImageMultisample
public void shaderStorageImageMultisample(int value) -
shaderStorageImageReadWithoutFormat
public int shaderStorageImageReadWithoutFormat() -
shaderStorageImageReadWithoutFormat
public void shaderStorageImageReadWithoutFormat(int value) -
shaderStorageImageWriteWithoutFormat
public int shaderStorageImageWriteWithoutFormat() -
shaderStorageImageWriteWithoutFormat
public void shaderStorageImageWriteWithoutFormat(int value) -
shaderUniformBufferArrayDynamicIndexing
public int shaderUniformBufferArrayDynamicIndexing() -
shaderUniformBufferArrayDynamicIndexing
public void shaderUniformBufferArrayDynamicIndexing(int value) -
shaderSampledImageArrayDynamicIndexing
public int shaderSampledImageArrayDynamicIndexing() -
shaderSampledImageArrayDynamicIndexing
public void shaderSampledImageArrayDynamicIndexing(int value) -
shaderStorageBufferArrayDynamicIndexing
public int shaderStorageBufferArrayDynamicIndexing() -
shaderStorageBufferArrayDynamicIndexing
public void shaderStorageBufferArrayDynamicIndexing(int value) -
shaderStorageImageArrayDynamicIndexing
public int shaderStorageImageArrayDynamicIndexing() -
shaderStorageImageArrayDynamicIndexing
public void shaderStorageImageArrayDynamicIndexing(int value) -
shaderClipDistance
public int shaderClipDistance() -
shaderClipDistance
public void shaderClipDistance(int value) -
shaderCullDistance
public int shaderCullDistance() -
shaderCullDistance
public void shaderCullDistance(int value) -
shaderFloat64
public int shaderFloat64() -
shaderFloat64
public void shaderFloat64(int value) -
shaderInt64
public int shaderInt64() -
shaderInt64
public void shaderInt64(int value) -
shaderInt16
public int shaderInt16() -
shaderInt16
public void shaderInt16(int value) -
shaderResourceResidency
public int shaderResourceResidency() -
shaderResourceResidency
public void shaderResourceResidency(int value) -
shaderResourceMinLod
public int shaderResourceMinLod() -
shaderResourceMinLod
public void shaderResourceMinLod(int value) -
sparseBinding
public int sparseBinding() -
sparseBinding
public void sparseBinding(int value) -
sparseResidencyBuffer
public int sparseResidencyBuffer() -
sparseResidencyBuffer
public void sparseResidencyBuffer(int value) -
sparseResidencyImage2D
public int sparseResidencyImage2D() -
sparseResidencyImage2D
public void sparseResidencyImage2D(int value) -
sparseResidencyImage3D
public int sparseResidencyImage3D() -
sparseResidencyImage3D
public void sparseResidencyImage3D(int value) -
sparseResidency2Samples
public int sparseResidency2Samples() -
sparseResidency2Samples
public void sparseResidency2Samples(int value) -
sparseResidency4Samples
public int sparseResidency4Samples() -
sparseResidency4Samples
public void sparseResidency4Samples(int value) -
sparseResidency8Samples
public int sparseResidency8Samples() -
sparseResidency8Samples
public void sparseResidency8Samples(int value) -
sparseResidency16Samples
public int sparseResidency16Samples() -
sparseResidency16Samples
public void sparseResidency16Samples(int value) -
sparseResidencyAliased
public int sparseResidencyAliased() -
sparseResidencyAliased
public void sparseResidencyAliased(int value) -
variableMultisampleRate
public int variableMultisampleRate() -
variableMultisampleRate
public void variableMultisampleRate(int value) -
inheritedQueries
public int inheritedQueries() -
inheritedQueries
public void inheritedQueries(int value) -
allocate
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allocate
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clone
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clone
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toString
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hashCode
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equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared withObjects::equals(Object,Object). -
segment
Returns the value of thesegmentrecord component.- Specified by:
segmentin interfacetech.icey.panama.IPointer- Returns:
- the value of the
segmentrecord component
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