////////////////////////////////////////////////////////////////////////////////
//
//  Licensed to the Apache Software Foundation (ASF) under one or more
//  contributor license agreements.  See the NOTICE file distributed with
//  this work for additional information regarding copyright ownership.
//  The ASF licenses this file to You under the Apache License, Version 2.0
//  (the "License"); you may not use this file except in compliance with
//  the License.  You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
//  Unless required by applicable law or agreed to in writing, software
//  distributed under the License is distributed on an "AS IS" BASIS,
//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//  See the License for the specific language governing permissions and
//  limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////

package spark.components.supportClasses
{

import org.apache.royale.geom.Rectangle;
/*
import flash.display.Graphics;
import flash.display.Shape;
import flash.events.Event;
import flash.text.engine.FontLookup;

import mx.core.IFlexModuleFactory;

import mx.resources.IResourceManager;
import mx.resources.ResourceManager;

import spark.utils.TextUtil;

*/
import mx.core.IUIComponent;
import mx.core.UIComponent;
import mx.core.mx_internal;
import mx.events.FlexEvent;

import org.apache.royale.events.Event;
import org.apache.royale.svg.GraphicShape;

COMPILE::JS
{
    import window.Text;
    import org.apache.royale.html.util.addElementToWrapper;
    import org.apache.royale.core.WrappedHTMLElement;
}
import org.apache.royale.text.html.TextLine;
import org.apache.royale.text.engine.ITextLine;
import org.apache.royale.text.engine.TextLineValidity;
import org.apache.royale.textLayout.compose.TextLineRecycler;
import org.apache.royale.core.ITextModel;

use namespace mx_internal;

import spark.core.IDisplayText;

//--------------------------------------
//  Styles
//--------------------------------------

/**
 *  The alpha level of the color defined by
 *  the <code>backgroundColor</code> style.
 *  Valid values range from 0.0 to 1.0.
 * 
 *  @default 1.0
 *
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Royale 0.9.4
 */
[Style(name="backgroundAlpha", type="Number", inherit="no", minValue="0.0", maxValue="1.0")]

/**
 *  The color of the background of the entire
 *  bounding rectangle of this component.
 *  If this style is <code>undefined</code>,
 *  no background is drawn.
 *  Otherwise, this RGB color is drawn with an alpha level
 *  determined by the <code>backgroundAlpha</code> style.
 * 
 *  @default undefined
 *
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Royale 0.9.4
 */
[Style(name="backgroundColor", type="uint", format="Color", inherit="no")]

 //--------------------------------------------------------------------------
 // Other metadata for accessibility API
 //-------------------------------------------------------------------------
//[AccessibilityClass(implementation="spark.accessibility.TextBaseAccImpl")]  

/**
 *  The base class for Spark text controls such as Label and RichText
 *  which display text using CSS styles for the default format.
 *
 *  <p>In addition to adding a <code>text</code> property,
 *  this class also adds the <code>maxDisplayedLines</code>
 *  and <code>isTruncated</code> properties to support truncation.</p>
 *
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Royale 0.9.4
 *  @royalesuppresspublicvarwarning
*/

public class TextBase extends UIComponent implements IDisplayText

{ 
  //  include "../../core/Version.as";

    //--------------------------------------------------------------------------
    //
    //  Class variables
    //
    //--------------------------------------------------------------------------

    /**
     *  @private
     *  Most resources are fetched on the fly from the ResourceManager,
     *  so they automatically get the right resource when the locale changes.
     *  But since truncation can happen frequently,
     *  this class caches this resource value in this variable
     *  and updates it when the locale changes.
     */ 
   // mx_internal static var truncationIndicatorResource:String;

    /**
     *  @private
     *  Mixins for accessibility
     */
   // mx_internal static var createAccessibilityImplementation:Function;		

    /**
     *  @private
     *  Accessibility initialization function
     */
   
   /*  override protected function initializeAccessibility():void
    {
      if (TextBase.createAccessibilityImplementation != null)
        TextBase.createAccessibilityImplementation(this);
    } */

    //--------------------------------------------------------------------------
    //
    //  Constructor
    //
    //--------------------------------------------------------------------------

    /**
     *  Constructor. 
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Royale 0.9.4
     */
    public function TextBase()
    {
        super();
        
        // set mouseChildren to false so that the TextLines that get 
        // added don't trap the mouse events.
		/* mouseChildren = false;
		
		 var resourceManager:IResourceManager = ResourceManager.getInstance();
                                    
		if (!truncationIndicatorResource)
        {
            truncationIndicatorResource = resourceManager.getString(
                "core", "truncationIndicator");
        }
        
        addEventListener(FlexEvent.UPDATE_COMPLETE, updateCompleteHandler);
                
        // Register as a weak listener for "change" events from ResourceManager.
        // If TextBases registered as a strong listener,
        // they wouldn't get garbage collected.
        resourceManager.addEventListener(
            Event.CHANGE, resourceManager_changeHandler, false, 0, true);
        
        // Our background fill. 
        _backgroundShape = new Shape();
        addChild(_backgroundShape); */
    }
    
    //--------------------------------------------------------------------------
    //
    //  Variables
    //
    //--------------------------------------------------------------------------
    
	/**
     *  @private
     *  The composition bounds used when creating the TextLines.
     */
    mx_internal var bounds:Rectangle = new Rectangle(0, 0, NaN, NaN);

    /**
     *  @private
	 *  The TextLines and Shapes created to render the text.
	 *  (Shapes are used to render the backgroundColor format for RichText.)
     */
    mx_internal var textLines:Array = []; //Vector.<DisplayObject> = new Vector.<DisplayObject>();
 
    /**
     *  @private
     *  This flag is set to true if the text must be clipped.
     */
  //  mx_internal var isOverset:Boolean = false;

    /**
     *  @private
     *  This flag is used to avoid getting or setting the scrollRect
     *  of our displayObject unnecessarily when we need to clip TextLines
     *  that extend beyond our bounds.
     *  It shouldn't even be set to null if you can avoid it,
     *  because Player 10.0 allocates a surface even in this case.
     */
   // mx_internal var hasScrollRect:Boolean = false;
    
    /**
     *  @private
     */
   // mx_internal var invalidateCompose:Boolean = true;    

    /**
     *  @private
     *  The value of bounds.width, before the compose was done.
     */
    mx_internal var _composeWidth:Number;

    /**
     *  @private
     *  The value of bounds.height, before the compose was done.
     */
    mx_internal var _composeHeight:Number;
    
    /**
     *  @private
     *  Cache the width constraint as set by the layout in setLayoutBoundsSize()
     *  so that text reflow can be calculated during a subsequent measure pass.
     */
   // private var _widthConstraint:Number = NaN;
    
    /**
     *  @private
     *  We can optimize for a single line text reflow, which is a lot of cases.
     */
   // private var _measuredOneTextLine:Boolean = false;
    
    /**
     *  @private
     *  Shape we use to render our background fill to work around several
     *  player blendMode issues.  See SDK-24821.
     */
    private var _backgroundShape:GraphicShape; //Shape;
    
    //--------------------------------------------------------------------------
    //
    //  Overridden properties: UIComponent
    //
    //--------------------------------------------------------------------------
        
    //----------------------------------
    //  baselinePosition
    //----------------------------------

    //[Inspectable(category="General")]
    
    /**
     *  @private
     */
    /* override public function get baselinePosition():Number
    {
        if (!validateBaselinePosition())
            return NaN;

        // Create an empty text line so we can measure the height. If the
        // text is vertically aligned then need the composeHeight so the 
        // baseline remains consistent when the width is so narrow there
        // are no textLines.
        if (textLines.length == 0 ||
            (textLines.length == 1 && textLines[0] is Shape))
            createEmptyTextLine(_composeHeight);
        
        // Return the baseline of the first line of composed text.
        return textLines.length > 0 ? getBaselineFromFirstTextLine() : 0;
    }
    
    private function getBaselineFromFirstTextLine():Number
    {
        // you may find a Shape in here when background colors are on
        for each (var tl:DisplayObject in textLines)
        {
            if (tl is TextLine)
                return tl.y;
        }
        return 0;
    } */

    //----------------------------------
    //  visible
    //----------------------------------
    
    /**
     *  @private
     */
    private var visibleChanged:Boolean = false;

    /**
     *  @private
     */
    override public function set visible(value:Boolean):void
    {        
    	super.visible = value;
    	visibleChanged = true;

    	invalidateDisplayList();
	}

    //--------------------------------------------------------------------------
    //
    //  Properties
    //
    //--------------------------------------------------------------------------

    //----------------------------------
	//  isTruncated
    //----------------------------------
	
    /**
     *  @private
	 *  Storage for the isTruncated property.
     */
    private var _isTruncated:Boolean = false;
        
    /**
	 *  A read-only property reporting whether the text has been truncated.
	 *
	 *  <p>Truncating text means replacing excess text
	 *  with a truncation indicator such as "...".
     *  The truncation indicator is locale-dependent;
     *  it is specified by the "truncationIndicator" resource
     *  in the "core" resource bundle.</p>
	 *
     *  <p>If <code>maxDisplayedLines</code> is 0, no truncation occurs.
     *  Instead, the text will simply be clipped
	 *  if it doesn't fit within the component's bounds.</p>
     *
     *  <p>If <code>maxDisplayedLines</code> is is a positive integer,
	 *  the text will be truncated if necessary to reduce
	 *  the number of lines to this integer.</p>
     *
     *  <p>If <code>maxDisplayedLines</code> is -1, the text will be truncated
	 *  to display as many lines as will completely fit within the height
     *  of the component.</p>
     *
     *  <p>Truncation is only performed if the <code>lineBreak</code>
     *  style is <code>"toFit"</code>; the value of this property
     *  is ignored if <code>lineBreak</code> is <code>"explicit"</code>.</p>
	 *
	 *  @default false
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Royale 0.9.4
     */
	public function get isTruncated():Boolean
    {
		// For some reason, the compiler needs an explicit cast to Boolean
		// to avoid a warning even though at runtime "is Boolean" is true.
		return Boolean(_isTruncated);
    }
    
    /**
     *  @private
     *  Dispatch an "isTruncatedChanged" event when the property is set.
     */
    /* mx_internal function setIsTruncated(value:Boolean):void
    {
        if (_isTruncated != value)
        {
            _isTruncated = value;
            if (showTruncationTip)
                toolTip = _isTruncated ? text : null;
            dispatchEvent(new Event("isTruncatedChanged"));
        }
    } */
    
    //----------------------------------
	//  maxDisplayedLines
    //----------------------------------
    
    /**
     *  @private
     */
	 private var _maxDisplayedLines:int = 0;
    
    [Inspectable(category="General", minValue="-1", defaultValue="0")] 
    
    /**
     *  An integer which determines whether, and where,
	 *  the text gets truncated.
	 *
	 *  <p>Truncating text means replacing excess text
	 *  with a truncation indicator such as "...".
     *  The truncation indicator is locale-dependent;
     *  it is specified by the "truncationIndicator" resource
     *  in the "core" resource bundle.</p>
     *
     *  <p>If the value is 0, no truncation occurs.
     *  Instead, the text will simply be clipped
	 *  if it doesn't fit within the component's bounds.</p>
     *
     *  <p>If the value is is a positive integer,
	 *  the text will be truncated if necessary to reduce
	 *  the number of lines to this integer.</p>
     *
     *  <p>If the value is -1, the text will be truncated to display
     *  as many lines as will completely fit within the height
     *  of the component.</p>
     *
     *  <p>Truncation is only performed if the <code>lineBreak</code>
     *  style is <code>"toFit"</code>; the value of this property
     *  is ignored if <code>lineBreak</code> is <code>"explicit"</code>.</p>
	 *
	 *  @default 0
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Royale 0.9.4
     */
	 public function get maxDisplayedLines():int
    {
		return _maxDisplayedLines;
    } 
    
    /**
     *  @private
     */
	 public function set maxDisplayedLines(value:int):void
    {
		_maxDisplayedLines = value;
		/* if (value != _maxDisplayedLines)
    	{
			_maxDisplayedLines = value;
    		
			invalidateTextLines();
                 		
    		invalidateSize();
    		invalidateDisplayList();
    	} */
    } 

    //----------------------------------
	//  showTruncationTip
    //----------------------------------
	
    /**
     *  @private
	 *  Storage for the showTruncationTip property.
     */
     private var _showTruncationTip:Boolean = false;
        
    [Inspectable(category="General", defaultValue="false")] 

    /**
	 *  A property that controls whether the component
     *  should show a toolTip when the text has been truncated.
	 *
	 *  @default false
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Royale 0.9.4
     */
	 public function get showTruncationTip():Boolean
    {
		return _showTruncationTip;
    } 

    /**
     *  @private
     */
     public function set showTruncationTip(value:Boolean):void
    {
        _showTruncationTip = value;

        // Typically the toolTip gets set when the text is composed,
        // based on showToolTip and isTruncated.
        // But showToolTip can change at runtime
        // without later recomposing the text,
        // so we handle that by also setting toolTip here.
        //To Do
        trace("showTruncationTip is not implemented");
        
        //toolTip = _isTruncated && _showTruncationTip ? text : null;
    } 

    //----------------------------------
    //  text
    //----------------------------------

     //----------------------------------
     //  text
     //----------------------------------
     
     
     COMPILE::JS
     protected var textNode:window.Text;
     
     mx_internal var _text:String = "";
     
     [Bindable("textChange")]
     /**
      *  The text to display in the label.
      *
      *  @langversion 3.0
      *  @playerversion Flash 10.2
      *  @playerversion AIR 2.6
      *  @productversion Royale 0.0
      */
     public function get text():String
     {
         COMPILE::SWF
             {
                 return ITextModel(model).text;
             }
             COMPILE::JS
             {
                 return _text;
             }
     }
     
     /**
      *  @private
      */
     public function set text(value:String):void
     {
         COMPILE::SWF
             {
                 ITextModel(model).text = value;
             }
             COMPILE::JS
             {
                 if (textNode)
                 {
                     _text = value;
                     textNode.nodeValue = value;
                     this.dispatchEvent('textChange');
					 var contentWidth:Boolean = this.isWidthSizedToContent();
					 var contentHeight:Boolean = this.isHeightSizedToContent();
					 var eventType:String = null;
					 if (contentWidth)
						eventType = "widthChanged";
					 if (contentHeight) 
						eventType = contentWidth ? "sizeChanged" : "heightChanged";
					 if (eventType)
					    dispatchEvent(eventType);
                 }
             }
             
             invalidateSize();
         
     }

     /**
      *  @private
      */
     COMPILE::SWF
     override public function addedToParent():void
     {
         super.addedToParent();
         model.addEventListener("textChange", repeaterListener);
         model.addEventListener("htmlChange", repeaterListener);
     }
     
     /**
      * @royaleignorecoercion window.Text
      */
     COMPILE::JS
     override protected function createElement():WrappedHTMLElement
     {
         addElementToWrapper(this,'span');
         
         textNode = document.createTextNode(_text) as window.Text;
         element.appendChild(textNode);
         
         //element.style.whiteSpace = "nowrap"; spark Label is multiline?
         element.style.display = "inline-block";
         
         return element;
     }
     
    //--------------------------------------------------------------------------
    /**
     *  @private
     */
    /* override protected function measure():void
    {
        // _widthConstraint trumps even explicitWidth as some layouts may choose
        // to specify width different from the explicit.
        var constrainedWidth:Number =
            !isNaN(_widthConstraint) ? _widthConstraint : explicitWidth;
            
        // for measurement, try not to collapse so small we don't measure
        // anything
        var fontSize:Number = getStyle("fontSize") 
        var allLinesComposed:Boolean =
            composeTextLines(Math.max(constrainedWidth, fontSize), Math.max(explicitHeight, fontSize));
        
        // Anytime we are composing we need to invalidate the display list
        // as we may have messed up the text lines.
        invalidateDisplayList();
        
        // Put on next pixel boundary for crisp edges.  If text is aligned,
        // x and/or y may not be 0.        
        var newMeasuredHeight:Number = Math.ceil(bounds.bottom);

        // If the measured height is not affected, then constrained
        // width measurement is not neccessary.
        if (!isNaN(_widthConstraint) && measuredHeight == newMeasuredHeight)
            return;
            
        // Call super.measure() here insted of in the beginning of the method,
        // as it zeroes the measuredWidth, measuredHeight and these values will
        // still be valid if we decided to do an early return above.
        super.measure();

        measuredWidth = Math.ceil(bounds.right);
        measuredHeight = newMeasuredHeight;
        
        // Remember the number of text lines during measure. We can use this to
        // optimize the double measure scheme for text reflow.
        _measuredOneTextLine = allLinesComposed && 
                               textLines.length == 1; 

        //trace(id, drawnDisplayObject.name, "measure", measuredWidth, measuredHeight);
    } */

    /**
     *  @private
     *  We override the setLayoutBoundsSize to determine whether to perform
     *  text reflow. This is a convenient place, as the layout passes NaN
     *  for a dimension not constrained to the parent.
     */
    /* override public function setLayoutBoundsSize(width:Number,
                                                 height:Number,
                                                 postLayoutTransform:Boolean = true):void
    {
        super.setLayoutBoundsSize(width, height, postLayoutTransform);

        // TODO (egeorgie): possible optimization - if we reflow the text
        // immediately, we'll be able to detect whether the constrained
        // width causes the measured height to change.
        // Also certain layouts like vertical/horizontal will
        // be able to get the better performance as subsequent elements
        // will not go through updateDisplayList twice. This also has the
        // potential of avoiding text compositing during measure.

        // Did we already constrain the width?
        if (_widthConstraint == width)
            return;

        // No reflow for explicit lineBreak
        if (getStyle("lineBreak") == "explicit")
            return;

        // If we don't measure
        if (canSkipMeasurement())
            return;

        if (!isNaN(explicitHeight))
            return;

        // We support reflow only in the case of constrained width and
        // unconstrained height. Note that we compare with measuredWidth,
        // as for example the TextBase can be
        // constrained by the layout with "left" and "right", but the
        // container width itself may not be constrained and it would depend
        // on the element's measuredWidth.
        var constrainedWidth:Boolean = !isNaN(width) && (width != measuredWidth) && (width != 0); 
        if (!constrainedWidth)
            return;
            
        // Special case - if we have a single line, then having a constraint larger
        // than the measuredWidth will not result in measuredHeight change, as we
        // will still have only a single line
        if (_measuredOneTextLine && width > measuredWidth)
            return;
    
        // We support reflow only when we don't have a transform.
        // We could add support for scale, but not skew or rotation.
        if (postLayoutTransform && hasComplexLayoutMatrix)
			return;

        _widthConstraint = width;
        invalidateSize();
    
    } */

    /**
     *  @private
     */
    override protected function updateDisplayList(unscaledWidth:Number, 
                                                  unscaledHeight:Number):void
    {
        //trace(id, drawnDisplayObject.name, "updateDisplayList", unscaledWidth, unscaledHeight);  
        super.updateDisplayList(unscaledWidth, unscaledHeight);

        // Figure out if a compose is needed or maybe just clip what is already
        // composed.

       /*  var compose:Boolean = false;
        var clipText:Boolean = false;
        var contentHeight:Number = Math.ceil(bounds.bottom);
        var contentWidth:Number = Math.ceil(bounds.right);
        
        // TODO (gosmith):Optimize for right-to-left text
		// so composition isn't always done when the height or width changes.
        if (invalidateCompose || 
            composeForAlignStyles(unscaledWidth, unscaledHeight, contentWidth, contentHeight))
        {
            compose = true;
        }
        else if (unscaledHeight != contentHeight)
        {
            // Height changed.
            if (composeOnHeightChange(unscaledHeight, contentHeight))
            {
                compose = true;
            }
            else if (unscaledHeight < contentHeight)
            {
                // Don't need to recompose but need to clip since not all the
                // height is needed.
                clipText = true;                   
            }
        }

        // Width changed.        
        if (!compose && unscaledWidth != contentWidth)
        {
            if (composeOnWidthChange(unscaledWidth, contentWidth))
            {
                compose = true;
            }
            else if (getStyle("lineBreak") == "explicit" &&
                     unscaledWidth < contentWidth)
            {
                // Explicit line breaks.  Don't need to recompose but need to 
                // clip since the not all the width is needed.
                clipText = true;                   
            }
        }

        // Compose will add the new text lines to the display object container.
        // Otherwise, if the text is in a shared container, make sure the 
        // position of the lines has remained the same.
        if (compose)
            composeTextLines(unscaledWidth, unscaledHeight);
            
        // If the text is overset it always has to be clipped (as well as if 
        // it is being clipped to reduce the size to avoid a recomposition).              
        if (isOverset)
            clipText = true;
        
        //trace(id, drawnDisplayObject.name, "udl", "compose", compose, "clip", 
        //      clipText, "bounds", bounds);        

        // Set the scrollRect used for clipping appropriately.              
        clip(clipText, unscaledWidth, unscaledHeight);
 
     	// If backgroundColor is defined, fill the bounds of the component
    	// with backgroundColor drawn with alpha level backgroundAlpha, 
        // otherwise, render a fully transparent background.
        
    	var backgroundColor:* = getStyle("backgroundColor");
        var backgroundAlpha:Number = getStyle("backgroundAlpha");
        
    	if (backgroundColor === undefined)
        {
            backgroundColor = 0;
            backgroundAlpha = 0;
        }

        var g:Graphics = _backgroundShape.graphics;
        g.clear();
        g.beginFill(uint(backgroundColor), backgroundAlpha);
        g.drawRect(0, 0, unscaledWidth, unscaledHeight);
        g.endFill(); */
    }

    //--------------------------------------------------------------------------
    //
    //  Overidden Methods: ISimpleStyleClient
    //
    //--------------------------------------------------------------------------

    /**
     *  @private
     */
    /* override public function styleChanged(styleProp:String):void
    {
        super.styleChanged(styleProp);

        invalidateTextLines();
    } */

    //--------------------------------------------------------------------------
    //
    //  Methods
    //
    //--------------------------------------------------------------------------

    /**
     *  @private
     */
   /*  mx_internal function createEmptyTextLine(height:Number=NaN):void
    {
        // override this
    } */
    
    /**
     *  @private
     */
    /* mx_internal function invalidateTextLines():void
    {
        invalidateCompose = true;
    } */
    
    /**
     *  @private
     */
    /* private function composeForAlignStyles(unscaledWidth:Number, 
                                           unscaledHeight:Number,
                                           contentWidth:Number,
                                           contentHeight:Number):Boolean
    {
        // For textAlign, if the composeWidth isn't the same
        // as the unscaledWidth, and the text isn't left aligned, we need to 
        // recompose.
        //
        var width:Number = isNaN(_composeWidth) ? 
                           contentWidth : _composeWidth;
        if (unscaledWidth != width)
        {
            var direction:String = getStyle("direction");
            var textAlign:String = getStyle("textAlign");

            var leftAligned:Boolean =
                textAlign == "left" ||
                textAlign == "start" && direction == "ltr" ||
                textAlign == "end" && direction == "rtl";

            if (!leftAligned)
                return true;
        }
        
        // For verticalAlign, if the composeHeight isn't the same as the
        // unscaledHeight, and the text isn't top aligned, we need to
        // recompose (or adjust the y values of all the text lines).
        var height:Number = isNaN(_composeHeight) ? 
                            contentHeight : _composeHeight;
        if (unscaledHeight != height)
        {
            var verticalAlign:String = getStyle("verticalAlign");
            var topAligned:Boolean = (verticalAlign == "top");

            if (!topAligned)
                return true;
        }

        return false;   
    } */

    /**
     *  @private
     */
    /* private function composeOnHeightChange(unscaledHeight:Number,
                                           contentHeight:Number):Boolean
    {
        // Height increased and there may be more text.  It is possible that
        // there is more text even if isOverset isn't set.  If height
        // was specified, it will compose just enough text to fit the 
        // composition bounds and depending on text placement, it may not 
        // be overset.
        if (unscaledHeight > contentHeight &&
            (isOverset || !isNaN(_composeHeight)))
            return true;
            
        if (maxDisplayedLines != 0 && getStyle("lineBreak") == "toFit")
        {
            // -1 is fill the bounds and the bounds changed so recompose.
            if (maxDisplayedLines == -1)            
                return true;
                
            // If truncating at n lines and the height got smaller, may need to
            // redo the truncation. Or if the height got larger, only have to
            // redo the truncation if we don't already have the number of
            // truncation lines needed.
            if (maxDisplayedLines > 0 &&
               (unscaledHeight < contentHeight ||
                 textLines.length != maxDisplayedLines))
            {
                return true;
            }
        }

        // TODO (gosmith): Handle this case properly.
        if (getStyle("blockProgression") != "tb")
            return true;    
            
        return false;                
    } */

    /**
     *  @private
     */
    /* private function composeOnWidthChange(unscaledWidth:Number, 
                                          contentWidth:Number):Boolean
    {
        // If toFit, then the composeWidth must equal the unscaledWidth
        // so that the text flows properly. 
        if (getStyle("lineBreak") == "toFit")
        {
            if (isNaN(_composeWidth) || _composeWidth != unscaledWidth)
                return true;
        }
        
        // TODO (gosmith): Handle this case properly.  
        if (getStyle("blockProgression") != "tb")
            return true;
                    
        return false;
    } */

    /**
     *  @private
     *  Returns false to indicate no lines were composed.
     */
    mx_internal function composeTextLines(width:Number = NaN,
										height:Number = NaN):Boolean
	{
	    _composeWidth = width;
	    _composeHeight = height;
	 
        /*
	    setIsTruncated(false);
        */
	    
	    return false;
	}

	/**
	 *  @private
	 *  Adds the TextLines created by composeTextLines() to this container.
	 */
	mx_internal function addTextLines():void
	{
		var n:int = textLines.length;
        if (n == 0)
            return;

        for (var i:int = n - 1; i >= 0; i--)
        {
            var textLine:ITextLine = textLines[i];
            // Add new TextLine accounting for our background Shape.
            COMPILE::SWF
            {
                $uibase_addChildAt(textLine as IUIComponent, 1);
            }
            COMPILE::JS
            {
                addElementAt(textLine, 1);
            }
        }
	}

	/**
	 *  @private
	 *  Removes the TextLines created by composeTextLines()
     *  from whatever container they were in.
     * 
	 *  This does not empty the textLines Array.
	 */
	mx_internal function removeTextLines():void
	{
		var n:int = textLines.length;		
		if (n == 0)
			return;

		for (var i:int = 0; i < n; i++)
		{
			var textLine:ITextLine = textLines[i];	
            var parent:UIComponent = textLine.parent as UIComponent;
            if (parent)
            {
                COMPILE::SWF
                {
                    UIComponent(textLine.parent).$uibase_removeChild(textLine as IUIComponent);                        
                }
                COMPILE::JS
                {
                    UIComponent(textLine.parent).removeElement(textLine);                        
                }
            }
		}
	}

    /**
     *  @private
     *  Adds the TextLines to the reuse cache, and clears the textLines array.
     */
    mx_internal function releaseTextLines(
    	textLinesVector:Array = null):void
    {
        if (!textLinesVector)
            textLinesVector = textLines;
            
        var n:int = textLinesVector.length;
        for (var i:int = 0; i < n; i++)
        {
            var textLine:TextLine = textLinesVector[i] as TextLine;
            if (textLine)
            {
                // Throws an ArgumentError if validity set to INVALID in
                // either of these cases.
                if (textLine.validity != TextLineValidity.INVALID && 
                    textLine.validity != TextLineValidity.STATIC)
                {
                    textLine.validity = TextLineValidity.INVALID;
                }
                
                textLine.userData = null;	// clear any userData
                TextLineRecycler.addLineForReuse(textLine);
            }
        }
        
        textLinesVector.length = 0;
   }
    
    /**
     *  @private
     *  Does the bounds of the contents rectangle fit within the bounds
     *  of the composition rectangle?
     */
    /* mx_internal function isTextOverset(composeWidth:Number, 
                                       composeHeight:Number):Boolean
    {        
        // The composition bounds available for text placement.
        var compositionRect:Rectangle =
        	new Rectangle(0, 0, composeWidth, composeHeight);
    
        // Add in a half-pixel slop factor to the throw-away rectangle (do
        // not modify bounds).  This covers the case where the
        // y (textLine.y - textLine.ascent) is slightly less than 0 because of
        // rounding errors.
        compositionRect.inflate(0.25, 0.25);

        // The bounds of the composed text.
        var contentRect:Rectangle = bounds;
       
        // Does the text fit totally within the composition area?  This is
        // a Rectangle.contains but allows for composition width and/or height
        // to be NaN.
        var isOverset:Boolean = (contentRect.top < compositionRect.top || 
                                 contentRect.left < compositionRect.left ||
                                 (!isNaN(compositionRect.bottom) &&
                                 contentRect.bottom > compositionRect.bottom) ||
                                 (!isNaN(compositionRect.right) &&
                                 contentRect.right > compositionRect.right));
                   
        //trace(id, drawnDisplayObject.name, "bounds", contentRect, "overset", isOverset);
        
        return isOverset;                                                     
    }  */
    
    /**
	 *  Use scrollRect to clip overset lines.
	 *  But don't read or write scrollRect if you can avoid it,
	 *  because this causes Player 10.0 to allocate memory.
	 *  And if scrollRect is already set to a Rectangle instance,
	 *  reuse it rather than creating a new one.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Royale 0.9.4
     */
    /* mx_internal function clip(clipText:Boolean, w:Number, h:Number):void
	{
        // TODO (rfrishbe): What if someone else sets the scrollRect?
        if (clipText)
        {
            var r:Rectangle = scrollRect;
            if (r)
            {
            	r.x = 0;
            	r.y = 0;
            	r.width = w;
            	r.height = h;
            }
            else
            {
            	r = new Rectangle(0, 0, w, h);
            }
            scrollRect = r;
            hasScrollRect = true;
        }
        else if (hasScrollRect)
        {
            scrollRect = null;
            hasScrollRect = false;
        }
    } */
    
    /**
     *  @private
     *  Uses the component's CSS styles to determine the module factory
     *  that should creates its TextLines.
     */
    /* mx_internal function getEmbeddedFontContext():IFlexModuleFactory
    {
        var fontContext:IFlexModuleFactory;
        
        var fontLookup:String = getStyle("fontLookup");
        if (fontLookup != FontLookup.DEVICE)
        {
            var font:String = getStyle("fontFamily");
            var bold:Boolean = getStyle("fontWeight") == "bold";
            var italic:Boolean = getStyle("fontStyle") == "italic";
            
            fontContext = getFontContext(font, bold, italic, true);
        }
        
        return fontContext;
    } */

    //--------------------------------------------------------------------------
    //
    //  Event handlers
    //
    //--------------------------------------------------------------------------

    /**
     *  @private
     */
    /* private function resourceManager_changeHandler(event:Event):void
    {
		var resourceManager:IResourceManager = ResourceManager.getInstance();

        truncationIndicatorResource = resourceManager.getString(
            "core", "truncationIndicator");

        // If we're truncating, recompose the text.
        if (maxDisplayedLines != 0)
        {
            invalidateTextLines();

            invalidateSize();
            invalidateDisplayList();
        }
    } */

    /**
     *  @private
     *  We clear the width constraint that's used for the text reflow
     *  after the layout pass is complete.
     */
    private function updateCompleteHandler(event:FlexEvent):void
    {
        // Make sure that if we did a double pass, next time around we'll
        // measure normally
        // _widthConstraint = NaN;
    }
}

}
