////////////////////////////////////////////////////////////////////////////////
//
//  Licensed to the Apache Software Foundation (ASF) under one or more
//  contributor license agreements.  See the NOTICE file distributed with
//  this work for additional information regarding copyright ownership.
//  The ASF licenses this file to You under the Apache License, Version 2.0
//  (the "License"); you may not use this file except in compliance with
//  the License.  You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
//  Unless required by applicable law or agreed to in writing, software
//  distributed under the License is distributed on an "AS IS" BASIS,
//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//  See the License for the specific language governing permissions and
//  limitations under the License.
//
////////////////////////////////////////////////////////////////////////////////
package spark.effects.animation
{
/**
 *  The RepeatBehavior class defines constants for use with <code>repeatBehavior</code>
 *  property of the Animate and Animation classes.
 * 
 *  @see spark.effects.Animate#repeatBehavior
 *  @see Animation#repeatBehavior
 *  
 *  @langversion 3.0
 *  @playerversion Flash 10
 *  @playerversion AIR 1.5
 *  @productversion Flex 4
 */
public final class RepeatBehavior
{
    /**
     * Specifies that a repeating animation should progress in a forward direction on
     * every iteration.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const LOOP:String = "loop";
    
    /**
     * Specifies that a repeating animation should reverse direction on
     * every iteration. For example, a reversing animation would play forward
     * on the even iterations and in reverse on the odd iterations.
     *  
     *  @langversion 3.0
     *  @playerversion Flash 10
     *  @playerversion AIR 1.5
     *  @productversion Flex 4
     */
    public static const REVERSE:String = "reverse";
}
}
