public class FrameLabel extends Tag
Any frame can have a FrameLabel tag but only the main timeline may have bookmark labels. bookmark labels on sprite timelines are ignored by the player.
| Modifier and Type | Field and Description |
|---|---|
boolean |
anchor
named anchor flag.
|
String |
label
label for the current frame
|
names, stagCSMTextSettings, stagDebugID, stagDefineBinaryData, stagDefineBits, stagDefineBitsJPEG2, stagDefineBitsJPEG3, stagDefineBitsLossless, stagDefineBitsLossless2, stagDefineButton, stagDefineButton2, stagDefineButtonCxform, stagDefineButtonSound, stagDefineEditText, stagDefineFont, stagDefineFont2, stagDefineFont3, stagDefineFont4, stagDefineFontAlignZones, stagDefineFontInfo, stagDefineFontInfo2, stagDefineFontName, stagDefineMorphShape, stagDefineMorphShape2, stagDefineScalingGrid, stagDefineSceneAndFrameLabelData, stagDefineShape, stagDefineShape2, stagDefineShape3, stagDefineShape4, stagDefineSound, stagDefineSprite, stagDefineText, stagDefineText2, stagDefineVideoStream, stagDoABC, stagDoABC2, stagDoAction, stagDoInitAction, stagEnableDebugger, stagEnableDebugger2, stagEnableTelemetry, stagEnd, stagExportAssets, stagFileAttributes, stagFrameLabel, stagFreeCharacter, stagImportAssets, stagImportAssets2, stagJPEGTables, stagMetadata, stagPathsArePostScript, stagPlaceObject, stagPlaceObject2, stagPlaceObject3, stagProductInfo, stagProtect, stagRemoveObject, stagRemoveObject2, stagScriptLimits, stagSetBackgroundColor, stagSetTabIndex, stagShowFrame, stagSoundStreamBlock, stagSoundStreamHead, stagSoundStreamHead2, stagStartSound, stagSymbolClass, stagVideoFrame| Constructor and Description |
|---|
FrameLabel() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Object object) |
void |
visit(TagHandler h)
Subclasses implement this method to callback one of the methods in TagHandler...
|
equals, getReferences, getSimpleReference, hashCodepublic String label
public boolean anchor
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