| Interface | Description |
|---|---|
| BackendWritableBroadcastState<K,V> |
An interface with methods related to the interplay between the
Broadcast State and
the OperatorStateBackend. |
| CheckpointListener |
This interface must be implemented by functions/operations that want to receive
a commit notification once a checkpoint has been completely acknowledged by all
participants.
|
| CheckpointStorage |
Implementations of this interface should implement methods acting as an administration role for checkpoint storage,
which defined in
CheckpointStorageCoordinatorView. |
| CheckpointStorageCoordinatorView |
This interface creates a
CheckpointStorageLocation to which
an individual checkpoint or savepoint is stored. |
| CheckpointStorageLocation |
A storage location for one particular checkpoint, offering data persistent, metadata persistence,
and lifecycle/cleanup methods.
|
| CheckpointStorageWorkerView |
This interface implements the durable storage of checkpoint data and metadata streams.
|
| CheckpointStreamFactory |
A factory for checkpoint output streams, which are used to persist data for checkpoints.
|
| CheckpointStreamWithResultProvider |
Interface that provides access to a CheckpointStateOutputStream and a method to provide the
SnapshotResult. |
| CompletedCheckpointStorageLocation |
The CompletedCheckpointStorageLocation describes the storage aspect of a completed checkpoint.
|
| CompositeStateHandle |
Base of all snapshots that are taken by
StateBackends and some other
components in tasks. |
| ConfigurableStateBackend |
An interface for state backends that pick up additional parameters from a configuration.
|
| FunctionInitializationContext |
This interface provides a context in which user functions can initialize by registering to managed state (i.e.
|
| FunctionSnapshotContext |
This interface provides a context in which user functions that use managed state (i.e.
|
| IncrementalKeyedStateHandle |
Common interface to all incremental
KeyedStateHandle. |
| InternalPriorityQueue<T> |
Interface for collection that gives in order access to elements w.r.t their priority.
|
| Keyed<K> |
Interface for objects that have a key attribute.
|
| KeyedStateBackend<K> |
A keyed state backend provides methods for managing keyed state.
|
| KeyedStateBackend.KeySelectionListener<K> |
Listener is given a callback when
KeyedStateBackend.setCurrentKey(K) is called (key context changes). |
| KeyedStateFactory |
This factory produces concrete internal state objects.
|
| KeyedStateFunction<K,S extends org.apache.flink.api.common.state.State> |
A function to be applied to all keyed states.
|
| KeyedStateHandle |
Base for the handles of the checkpointed states in keyed streams.
|
| KeyExtractorFunction<T> |
Function to extract a key from a given object.
|
| KeyGroupedInternalPriorityQueue<T> |
This interface exists as (temporary) adapter between the new
InternalPriorityQueue and the old way in which
timers are written in a snapshot. |
| KeyGroupPartitioner.ElementReaderFunction<T> |
This functional interface defines how one element is read from a
DataInputView. |
| KeyGroupPartitioner.ElementWriterFunction<T> |
This functional interface defines how one element is written to a
DataOutputView. |
| KeyGroupPartitioner.KeyGroupElementsConsumer<T> |
Functional interface to consume elements from a key group.
|
| KeyGroupsList |
This interface offers ordered random read access to multiple key group ids.
|
| LocalRecoveryDirectoryProvider |
Provides directories for local recovery.
|
| ManagedInitializationContext |
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
| ManagedSnapshotContext |
This interface provides a context in which operators that use managed state (i.e.
|
| OperatorStateBackend |
Interface that combines both, the user facing
OperatorStateStore interface and the system interface
SnapshotStrategy |
| OperatorStateHandle |
Interface of a state handle for operator state.
|
| OwnedTaskLocalStateStore |
This interface represents the administrative interface to
TaskLocalStateStore, that only the owner of the
object should see. |
| PriorityComparable<T> |
Interface for objects that can be compared by priority.
|
| PriorityComparator<T> |
This interface works similar to
Comparable and is used to prioritize between two objects. |
| PriorityQueueSetFactory |
Factory for
KeyGroupedInternalPriorityQueue instances. |
| RestoreOperation<R> |
Interface for restore operation.
|
| RetrievableStateHandle<T extends Serializable> |
Handle to state that can be read back again via
RetrievableStateHandle.retrieveState(). |
| SharedStateRegistryFactory |
Simple factory to produce
SharedStateRegistry objects. |
| SnapshotStrategy<S extends StateObject> |
Interface for different snapshot approaches in state backends.
|
| StateBackend |
A State Backend defines how the state of a streaming application is stored and
checkpointed.
|
| StateBackendBuilder<T,E extends Throwable> |
A mutable builder to build a state backend instance.
|
| StateBackendFactory<T extends StateBackend> |
A factory to create a specific state backend.
|
| StateEntry<K,N,S> |
Interface of entries in a state backend.
|
| StateInitializationContext |
This interface provides a context in which operators can initialize by registering to managed state (i.e.
|
| StateObject |
Base of all handles that represent checkpointed state in some form.
|
| StateSnapshot |
General interface for state snapshots that should be written partitioned by key-groups.
|
| StateSnapshot.StateKeyGroupWriter |
Interface for writing a snapshot that is partitioned into key-groups.
|
| StateSnapshotContext |
This interface provides a context in which operators that use managed (i.e.
|
| StateSnapshotKeyGroupReader |
Interface for state de-serialization into
StateTables by key-group. |
| StateSnapshotRestore |
Interface to deal with state snapshot and restore of state.
|
| StateSnapshotTransformer<T> |
Transformer of state values which are included or skipped in the snapshot.
|
| StateSnapshotTransformer.CollectionStateSnapshotTransformer<T> |
Collection state specific transformer which says how to transform entries of the collection.
|
| StateSnapshotTransformer.StateSnapshotTransformFactory<T> |
This factory creates state transformers depending on the form of values to transform.
|
| StateTransformationFunction<S,T> |
Interface for a binary function that is used for push-down of state transformation into state backends.
|
| StreamStateHandle |
A
StateObject that represents state that was written to a stream. |
| TaskLocalStateStore |
Classes that implement this interface serve as a task-manager-level local storage for local checkpointed state.
|
| TaskStateManager |
This interface provides methods to report and retrieve state for a task.
|
| Class | Description |
|---|---|
| AbstractKeyedStateBackend<K> |
Base implementation of KeyedStateBackend.
|
| AbstractKeyedStateBackendBuilder<K> |
An abstract base implementation of the
StateBackendBuilder interface. |
| AbstractSnapshotStrategy<T extends StateObject> |
Abstract base class for implementing
SnapshotStrategy, that gives a consistent logging across state backends. |
| AbstractStateBackend |
An abstract base implementation of the
StateBackend interface. |
| ArrayListSerializer<T> | |
| ArrayListSerializerSnapshot<T> |
Snapshot class for the
ArrayListSerializer. |
| AsyncSnapshotCallable<T> |
Base class that outlines the strategy for asynchronous snapshots.
|
| BoundedInputStream |
Wrapper around a FSDataInputStream to limit the maximum read offset.
|
| ChainedStateHandle<T extends StateObject> |
Handle to state handles for the operators in an operator chain.
|
| CheckpointMetadataOutputStream |
An output stream for checkpoint metadata.
|
| CheckpointStorageLocationReference |
A reference to a storage location.
|
| CheckpointStreamFactory.CheckpointStateOutputStream |
A dedicated output stream that produces a
StreamStateHandle when closed. |
| CheckpointStreamWithResultProvider.PrimaryAndSecondaryStream |
Implementation of
CheckpointStreamWithResultProvider that creates both, the
primary/remote/jm-owned state and the secondary/local/tm-owned state. |
| CheckpointStreamWithResultProvider.PrimaryStreamOnly |
Implementation of
CheckpointStreamWithResultProvider that only creates the
primary/remote/jm-owned state. |
| DefaultKeyedStateStore |
Default implementation of KeyedStateStore that currently forwards state registration to a
RuntimeContext. |
| DefaultOperatorStateBackend |
Default implementation of OperatorStateStore that provides the ability to make snapshots.
|
| DefaultOperatorStateBackendBuilder |
Builder class for
DefaultOperatorStateBackend which handles all necessary initializations and clean ups. |
| DirectoryKeyedStateHandle |
This class is a keyed state handle based on a directory.
|
| DirectoryStateHandle |
This state handle represents a directory.
|
| DoneFuture<T> |
A
Future that is always done and will just yield the object that was given at creation
time. |
| DuplicatingCheckpointOutputStream |
A CheckpointStateOutputStream that wraps a primary and a secondary CheckpointStateOutputStream and duplicates
all writes into both streams.
|
| HeapBroadcastState<K,V> |
A
Broadcast State backed a heap-based Map. |
| IncrementalLocalKeyedStateHandle |
State handle for local copies of
IncrementalRemoteKeyedStateHandle. |
| IncrementalRemoteKeyedStateHandle |
The handle to states of an incremental snapshot.
|
| KeyedBackendSerializationProxy<K> |
Serialization proxy for all meta data in keyed state backends.
|
| KeyedStateCheckpointOutputStream |
Checkpoint output stream that allows to write raw keyed state in a partitioned way, split into key-groups.
|
| KeyGroupPartitioner<T> |
Class that contains the base algorithm for partitioning data into key-groups.
|
| KeyGroupRange |
This class defines a range of key-group indexes.
|
| KeyGroupRangeAssignment | |
| KeyGroupRangeOffsets |
This class combines a key-group range with offsets that correspond to the key-groups in the range.
|
| KeyGroupsStateHandle |
A handle to the partitioned stream operator state after it has been checkpointed.
|
| KeyGroupStatePartitionStreamProvider |
This class provides access to an input stream that contains state data for one key group and the key group id.
|
| LocalRecoveryConfig |
This class encapsulates the completed configuration for local recovery, i.e.
|
| LocalRecoveryDirectoryProviderImpl |
Implementation of
LocalRecoveryDirectoryProvider. |
| NonClosingCheckpointOutputStream<T extends StreamStateHandle> |
Abstract class to implement custom checkpoint output streams which should not be closable for user code.
|
| NoOpTaskLocalStateStoreImpl |
This class implements a
TaskLocalStateStore with no functionality and is used when local recovery is
disabled. |
| OperatorBackendSerializationProxy |
Serialization proxy for all meta data in operator state backends.
|
| OperatorStateCheckpointOutputStream |
Checkpoint output stream that allows to write raw operator state in a partitioned way.
|
| OperatorStateHandle.StateMetaInfo |
Meta information about the operator state handle.
|
| OperatorStateRestoreOperation |
Implementation of operator state restore operation.
|
| OperatorStreamStateHandle |
State handle for partitionable operator state.
|
| PartitionableListState<S> |
Implementation of operator list state.
|
| PlaceholderStreamStateHandle |
A placeholder state handle for shared state that will replaced by an original that was
created in a previous checkpoint.
|
| RegisteredBroadcastStateBackendMetaInfo<K,V> | |
| RegisteredKeyValueStateBackendMetaInfo<N,S> |
Compound meta information for a registered state in a keyed state backend.
|
| RegisteredOperatorStateBackendMetaInfo<S> |
Compound meta information for a registered state in an operator state backend.
|
| RegisteredPriorityQueueStateBackendMetaInfo<T> |
Meta information about a priority queue state in a backend.
|
| RegisteredStateMetaInfoBase |
Base class for all registered state in state backends.
|
| RetrievableStreamStateHandle<T extends Serializable> |
Wrapper around a
StreamStateHandle to make the referenced state object retrievable trough a simple get call. |
| SharedStateRegistry |
This registry manages state that is shared across (incremental) checkpoints, and is responsible
for deleting shared state that is no longer used in any valid checkpoint.
|
| SharedStateRegistry.Result |
The result of an attempt to (un)/reference state
|
| SharedStateRegistryKey |
This class represents a key that uniquely identifies (on a logical level) state handles for
registration in the
SharedStateRegistry. |
| SnappyStreamCompressionDecorator |
This implementation decorates the stream with snappy compression.
|
| SnapshotDirectory |
This class represents a directory that is the target for a state snapshot.
|
| SnapshotResult<T extends StateObject> |
This class contains the combined results from the snapshot of a state backend:
A state object representing the state that will be reported to the Job Manager to acknowledge the checkpoint.
A state object that represents the state for the
TaskLocalStateStoreImpl.
Both state objects are optional and can be null, e.g. |
| StateBackendLoader |
This class contains utility methods to load state backends from configurations.
|
| StateEntry.SimpleStateEntry<K,N,S> | |
| StateHandleID |
Unique ID that allows for logical comparison between state handles.
|
| StateInitializationContextImpl |
Default implementation of
StateInitializationContext. |
| StatePartitionStreamProvider |
This class provides access to input streams that contain data of one state partition of a partitionable state.
|
| StateSerializerProvider<T> |
A
StateSerializerProvider wraps logic on how to obtain serializers for registered state,
either with the previous schema of state in checkpoints or the current schema of state. |
| StateSnapshotContextSynchronousImpl |
This class is a default implementation for StateSnapshotContext.
|
| StateSnapshotTransformers |
Collection of common state snapshot transformers and their factories.
|
| StateSnapshotTransformers.ListStateSnapshotTransformer<T> |
General implementation of list state transformer.
|
| StateSnapshotTransformers.ListStateSnapshotTransformFactory<T> | |
| StateSnapshotTransformers.MapStateSnapshotTransformer<K,V> |
General implementation of map state transformer.
|
| StateSnapshotTransformers.MapStateSnapshotTransformFactory<K,V> | |
| StateSnapshotTransformers.StateSnapshotTransformFactoryWrapAdaptor<S,T> | |
| StateUtil |
Helpers for
StateObject related code. |
| StreamCompressionDecorator |
Implementations of this interface decorate streams with a compression scheme.
|
| TaskExecutorLocalStateStoresManager |
This class holds the all
TaskLocalStateStoreImpl objects for a task executor (manager). |
| TaskLocalStateStoreImpl |
Main implementation of a
TaskLocalStateStore. |
| TaskStateManagerImpl |
This class is the default implementation of
TaskStateManager and collaborates with the job manager
through CheckpointResponder) as well as a task-manager-local state store. |
| UncompressedStreamCompressionDecorator |
This implementation does not decorate the stream with any compression.
|
| VoidNamespace |
Singleton placeholder class for state without a namespace.
|
| VoidNamespaceSerializer |
Serializer for
VoidNamespace. |
| VoidNamespaceSerializer.VoidNamespaceSerializerSnapshot |
Serializer configuration snapshot for compatibility and format evolution.
|
| VoidNamespaceTypeInfo |
TypeInformation for VoidNamespace. |
| Enum | Description |
|---|---|
| CheckpointedStateScope |
The scope for a chunk of checkpointed state.
|
| OperatorStateHandle.Mode |
The modes that determine how an
OperatorStreamStateHandle is assigned to tasks during restore. |
| StateSnapshotTransformer.CollectionStateSnapshotTransformer.TransformStrategy |
| Exception | Description |
|---|---|
| BackendBuildingException |
Exceptions which indicate that a state backend building has failed.
|
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