public class ChainedStateHandle<T extends StateObject> extends Object implements StateObject
| 构造器和说明 |
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ChainedStateHandle(List<? extends T> operatorStateHandles)
Wraps a list to the state handles for the operators in a chain.
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| 限定符和类型 | 方法和说明 |
|---|---|
void |
discardState()
Discards the state referred to and solemnly owned by this handle, to free up resources in the
persistent storage.
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boolean |
equals(Object o) |
T |
get(int index)
Get the state handle for a single operator in the operator chain by it's index.
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int |
getLength()
Returns the length of the operator chain.
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long |
getStateSize()
Returns the size of the state in bytes.
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int |
hashCode() |
boolean |
isEmpty()
Check if there are any states handles present.
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static boolean |
isNullOrEmpty(ChainedStateHandle<?> chainedStateHandle) |
static <T extends StateObject> |
wrapSingleHandle(T stateHandleToWrap) |
public boolean isEmpty()
getLength() is greater than zero, because state handles can be null.public int getLength()
public T get(int index)
index - the index in the operator chainpublic void discardState()
throws Exception
StateObjectdiscardState 在接口中 StateObjectExceptionpublic long getStateSize()
StateObject0.
The values produced by this method are only used for informational purposes and for metrics/monitoring. If this method returns wrong values, the checkpoints and recovery will still behave correctly. However, efficiency may be impacted (wrong space pre-allocation) and functionality that depends on metrics (like monitoring) will be impacted.
Note for implementors: This method should not perform any I/O operations while obtaining
the state size (hence it does not declare throwing an IOException). Instead, the
state size should be stored in the state object, or should be computable from the state
stored in this object. The reason is that this method is called frequently by several parts
of the checkpointing and issuing I/O requests from this method accumulates a heavy I/O load
on the storage system at higher scale.
getStateSize 在接口中 StateObjectpublic static <T extends StateObject> ChainedStateHandle<T> wrapSingleHandle(T stateHandleToWrap)
public static boolean isNullOrEmpty(ChainedStateHandle<?> chainedStateHandle)
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