Package net.troja.eve.esi.model
Enum CharacterBlueprintsResponse.LocationFlagEnum
- java.lang.Object
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- java.lang.Enum<CharacterBlueprintsResponse.LocationFlagEnum>
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- net.troja.eve.esi.model.CharacterBlueprintsResponse.LocationFlagEnum
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- All Implemented Interfaces:
Serializable,Comparable<CharacterBlueprintsResponse.LocationFlagEnum>
- Enclosing class:
- CharacterBlueprintsResponse
public static enum CharacterBlueprintsResponse.LocationFlagEnum extends Enum<CharacterBlueprintsResponse.LocationFlagEnum>
Type of the location_id
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Nested Class Summary
Nested Classes Modifier and Type Class Description static classCharacterBlueprintsResponse.LocationFlagEnum.Adapter
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Enum Constant Summary
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description static CharacterBlueprintsResponse.LocationFlagEnumfromValue(String value)StringgetValue()StringtoString()static CharacterBlueprintsResponse.LocationFlagEnumvalueOf(String name)Returns the enum constant of this type with the specified name.static CharacterBlueprintsResponse.LocationFlagEnum[]values()Returns an array containing the constants of this enum type, in the order they are declared.
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Enum Constant Detail
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AUTOFIT
public static final CharacterBlueprintsResponse.LocationFlagEnum AUTOFIT
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CARGO
public static final CharacterBlueprintsResponse.LocationFlagEnum CARGO
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CORPSEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum CORPSEBAY
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DRONEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum DRONEBAY
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FLEETHANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum FLEETHANGAR
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DELIVERIES
public static final CharacterBlueprintsResponse.LocationFlagEnum DELIVERIES
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HIDDENMODIFIERS
public static final CharacterBlueprintsResponse.LocationFlagEnum HIDDENMODIFIERS
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HANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum HANGAR
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HANGARALL
public static final CharacterBlueprintsResponse.LocationFlagEnum HANGARALL
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LOSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT0
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LOSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT1
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LOSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT2
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LOSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT3
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LOSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT4
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LOSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT5
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LOSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT6
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LOSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT7
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MEDSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT0
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MEDSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT1
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MEDSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT2
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MEDSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT3
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MEDSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT4
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MEDSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT5
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MEDSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT6
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MEDSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT7
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HISLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT0
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HISLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT1
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HISLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT2
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HISLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT3
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HISLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT4
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HISLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT5
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HISLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT6
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HISLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT7
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ASSETSAFETY
public static final CharacterBlueprintsResponse.LocationFlagEnum ASSETSAFETY
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LOCKED
public static final CharacterBlueprintsResponse.LocationFlagEnum LOCKED
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UNLOCKED
public static final CharacterBlueprintsResponse.LocationFlagEnum UNLOCKED
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IMPLANT
public static final CharacterBlueprintsResponse.LocationFlagEnum IMPLANT
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QUAFEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum QUAFEBAY
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RIGSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT0
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RIGSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT1
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RIGSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT2
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RIGSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT3
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RIGSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT4
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RIGSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT5
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RIGSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT6
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RIGSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT7
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SHIPHANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum SHIPHANGAR
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SPECIALIZEDFUELBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDFUELBAY
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SPECIALIZEDOREHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDOREHOLD
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SPECIALIZEDGASHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDGASHOLD
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SPECIALIZEDMINERALHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMINERALHOLD
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SPECIALIZEDSALVAGEHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSALVAGEHOLD
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SPECIALIZEDSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSHIPHOLD
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SPECIALIZEDSMALLSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSMALLSHIPHOLD
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SPECIALIZEDMEDIUMSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMEDIUMSHIPHOLD
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SPECIALIZEDLARGESHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDLARGESHIPHOLD
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SPECIALIZEDINDUSTRIALSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDINDUSTRIALSHIPHOLD
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SPECIALIZEDAMMOHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDAMMOHOLD
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SPECIALIZEDCOMMANDCENTERHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDCOMMANDCENTERHOLD
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SPECIALIZEDPLANETARYCOMMODITIESHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDPLANETARYCOMMODITIESHOLD
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SPECIALIZEDMATERIALBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMATERIALBAY
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SUBSYSTEMSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT0
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SUBSYSTEMSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT1
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SUBSYSTEMSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT2
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SUBSYSTEMSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT3
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SUBSYSTEMSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT4
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SUBSYSTEMSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT5
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SUBSYSTEMSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT6
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SUBSYSTEMSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT7
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FIGHTERBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERBAY
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FIGHTERTUBE0
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE0
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FIGHTERTUBE1
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE1
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FIGHTERTUBE2
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE2
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FIGHTERTUBE3
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE3
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FIGHTERTUBE4
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE4
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MODULE
public static final CharacterBlueprintsResponse.LocationFlagEnum MODULE
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Method Detail
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values
public static CharacterBlueprintsResponse.LocationFlagEnum[] values()
Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:for (CharacterBlueprintsResponse.LocationFlagEnum c : CharacterBlueprintsResponse.LocationFlagEnum.values()) System.out.println(c);
- Returns:
- an array containing the constants of this enum type, in the order they are declared
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valueOf
public static CharacterBlueprintsResponse.LocationFlagEnum valueOf(String name)
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum type has no constant with the specified nameNullPointerException- if the argument is null
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getValue
public String getValue()
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toString
public String toString()
- Overrides:
toStringin classEnum<CharacterBlueprintsResponse.LocationFlagEnum>
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fromValue
public static CharacterBlueprintsResponse.LocationFlagEnum fromValue(String value)
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