public class CharacterStatsCombat extends Object implements Serializable
| Constructor and Description |
|---|
CharacterStatsCombat() |
public static final String SERIALIZED_NAME_CAP_DRAINEDBY_NPC
public static final String SERIALIZED_NAME_CAP_DRAINEDBY_PC
public static final String SERIALIZED_NAME_CAP_DRAINING_PC
public static final String SERIALIZED_NAME_CRIMINAL_FLAG_SET
public static final String SERIALIZED_NAME_DAMAGE_FROM_NP_CS_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_NP_CS_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_COMBAT_DRONE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_COMBAT_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_ENERGY_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_ENERGY_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_BOMBER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_BOMBER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_DRONE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_HYBRID_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_HYBRID_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_MISSILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_MISSILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_PROJECTILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_PROJECTILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SMART_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SMART_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SUPER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SUPER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_STRUCTURES_TOTAL_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_STRUCTURES_TOTAL_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_COMBAT_DRONE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_COMBAT_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_ENERGY_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_ENERGY_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_BOMBER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_BOMBER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_DRONE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_HYBRID_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_HYBRID_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_MISSILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_MISSILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_PROJECTILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_PROJECTILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SMART_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SMART_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SUPER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SUPER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_STRUCTURES_TOTAL_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_STRUCTURES_TOTAL_NUM_SHOTS
public static final String SERIALIZED_NAME_DEATHS_HIGH_SEC
public static final String SERIALIZED_NAME_DEATHS_LOW_SEC
public static final String SERIALIZED_NAME_DEATHS_NULL_SEC
public static final String SERIALIZED_NAME_DEATHS_POD_HIGH_SEC
public static final String SERIALIZED_NAME_DEATHS_POD_LOW_SEC
public static final String SERIALIZED_NAME_DEATHS_POD_NULL_SEC
public static final String SERIALIZED_NAME_DEATHS_POD_WORMHOLE
public static final String SERIALIZED_NAME_DEATHS_WORMHOLE
public static final String SERIALIZED_NAME_DRONE_ENGAGE
public static final String SERIALIZED_NAME_DSCANS
public static final String SERIALIZED_NAME_DUEL_REQUESTED
public static final String SERIALIZED_NAME_ENGAGEMENT_REGISTER
public static final String SERIALIZED_NAME_KILLS_ASSISTS
public static final String SERIALIZED_NAME_KILLS_HIGH_SEC
public static final String SERIALIZED_NAME_KILLS_LOW_SEC
public static final String SERIALIZED_NAME_KILLS_NULL_SEC
public static final String SERIALIZED_NAME_KILLS_POD_HIGH_SEC
public static final String SERIALIZED_NAME_KILLS_POD_LOW_SEC
public static final String SERIALIZED_NAME_KILLS_POD_NULL_SEC
public static final String SERIALIZED_NAME_KILLS_POD_WORMHOLE
public static final String SERIALIZED_NAME_KILLS_WORMHOLE
public static final String SERIALIZED_NAME_NPC_FLAG_SET
public static final String SERIALIZED_NAME_PROBE_SCANS
public static final String SERIALIZED_NAME_PVP_FLAG_SET
public static final String SERIALIZED_NAME_REPAIR_ARMOR_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_ARMOR_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_ARMOR_SELF_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_SELF_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_SELF_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_SHIELD_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_SHIELD_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_SHIELD_SELF_AMOUNT
public static final String SERIALIZED_NAME_SELF_DESTRUCTS
public static final String SERIALIZED_NAME_WARP_SCRAMBLE_PC
public static final String SERIALIZED_NAME_WARP_SCRAMBLEDBY_NPC
public static final String SERIALIZED_NAME_WARP_SCRAMBLEDBY_PC
public static final String SERIALIZED_NAME_WEAPON_FLAG_SET
public static final String SERIALIZED_NAME_WEBIFIEDBY_NPC
public static final String SERIALIZED_NAME_WEBIFIEDBY_PC
public static final String SERIALIZED_NAME_WEBIFYING_PC
public CharacterStatsCombat capDrainedbyNpc(Long capDrainedbyNpc)
@Nullable public Long getCapDrainedbyNpc()
public void setCapDrainedbyNpc(Long capDrainedbyNpc)
public CharacterStatsCombat capDrainedbyPc(Long capDrainedbyPc)
@Nullable public Long getCapDrainedbyPc()
public void setCapDrainedbyPc(Long capDrainedbyPc)
public CharacterStatsCombat capDrainingPc(Long capDrainingPc)
@Nullable public Long getCapDrainingPc()
public void setCapDrainingPc(Long capDrainingPc)
public CharacterStatsCombat criminalFlagSet(Long criminalFlagSet)
@Nullable public Long getCriminalFlagSet()
public void setCriminalFlagSet(Long criminalFlagSet)
public CharacterStatsCombat damageFromNpCsAmount(Long damageFromNpCsAmount)
@Nullable public Long getDamageFromNpCsAmount()
public void setDamageFromNpCsAmount(Long damageFromNpCsAmount)
public CharacterStatsCombat damageFromNpCsNumShots(Long damageFromNpCsNumShots)
@Nullable public Long getDamageFromNpCsNumShots()
public void setDamageFromNpCsNumShots(Long damageFromNpCsNumShots)
public CharacterStatsCombat damageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
@Nullable public Long getDamageFromPlayersBombAmount()
public void setDamageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
public CharacterStatsCombat damageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
@Nullable public Long getDamageFromPlayersBombNumShots()
public void setDamageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
public CharacterStatsCombat damageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
@Nullable public Long getDamageFromPlayersCombatDroneAmount()
public void setDamageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
public CharacterStatsCombat damageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
@Nullable public Long getDamageFromPlayersCombatDroneNumShots()
public void setDamageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
public CharacterStatsCombat damageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
@Nullable public Long getDamageFromPlayersEnergyAmount()
public void setDamageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
public CharacterStatsCombat damageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
@Nullable public Long getDamageFromPlayersEnergyNumShots()
public void setDamageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
public CharacterStatsCombat damageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
@Nullable public Long getDamageFromPlayersFighterBomberAmount()
public void setDamageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
public CharacterStatsCombat damageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
@Nullable public Long getDamageFromPlayersFighterBomberNumShots()
public void setDamageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
public CharacterStatsCombat damageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
@Nullable public Long getDamageFromPlayersFighterDroneAmount()
public void setDamageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
public CharacterStatsCombat damageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
@Nullable public Long getDamageFromPlayersFighterDroneNumShots()
public void setDamageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
public CharacterStatsCombat damageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
@Nullable public Long getDamageFromPlayersHybridAmount()
public void setDamageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
public CharacterStatsCombat damageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
@Nullable public Long getDamageFromPlayersHybridNumShots()
public void setDamageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
public CharacterStatsCombat damageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
@Nullable public Long getDamageFromPlayersMissileAmount()
public void setDamageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
public CharacterStatsCombat damageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
@Nullable public Long getDamageFromPlayersMissileNumShots()
public void setDamageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
public CharacterStatsCombat damageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
@Nullable public Long getDamageFromPlayersProjectileAmount()
public void setDamageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
public CharacterStatsCombat damageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
@Nullable public Long getDamageFromPlayersProjectileNumShots()
public void setDamageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
public CharacterStatsCombat damageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
@Nullable public Long getDamageFromPlayersSmartBombAmount()
public void setDamageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
public CharacterStatsCombat damageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
@Nullable public Long getDamageFromPlayersSmartBombNumShots()
public void setDamageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
public CharacterStatsCombat damageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
@Nullable public Long getDamageFromPlayersSuperAmount()
public void setDamageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
public CharacterStatsCombat damageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
@Nullable public Long getDamageFromPlayersSuperNumShots()
public void setDamageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
public CharacterStatsCombat damageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
@Nullable public Long getDamageFromStructuresTotalAmount()
public void setDamageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
public CharacterStatsCombat damageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
@Nullable public Long getDamageFromStructuresTotalNumShots()
public void setDamageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
public CharacterStatsCombat damageToPlayersBombAmount(Long damageToPlayersBombAmount)
@Nullable public Long getDamageToPlayersBombAmount()
public void setDamageToPlayersBombAmount(Long damageToPlayersBombAmount)
public CharacterStatsCombat damageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
@Nullable public Long getDamageToPlayersBombNumShots()
public void setDamageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
public CharacterStatsCombat damageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
@Nullable public Long getDamageToPlayersCombatDroneAmount()
public void setDamageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
public CharacterStatsCombat damageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
@Nullable public Long getDamageToPlayersCombatDroneNumShots()
public void setDamageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
public CharacterStatsCombat damageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
@Nullable public Long getDamageToPlayersEnergyAmount()
public void setDamageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
public CharacterStatsCombat damageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
@Nullable public Long getDamageToPlayersEnergyNumShots()
public void setDamageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
public CharacterStatsCombat damageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
@Nullable public Long getDamageToPlayersFighterBomberAmount()
public void setDamageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
public CharacterStatsCombat damageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
@Nullable public Long getDamageToPlayersFighterBomberNumShots()
public void setDamageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
public CharacterStatsCombat damageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
@Nullable public Long getDamageToPlayersFighterDroneAmount()
public void setDamageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
public CharacterStatsCombat damageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
@Nullable public Long getDamageToPlayersFighterDroneNumShots()
public void setDamageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
public CharacterStatsCombat damageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
@Nullable public Long getDamageToPlayersHybridAmount()
public void setDamageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
public CharacterStatsCombat damageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
@Nullable public Long getDamageToPlayersHybridNumShots()
public void setDamageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
public CharacterStatsCombat damageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
@Nullable public Long getDamageToPlayersMissileAmount()
public void setDamageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
public CharacterStatsCombat damageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
@Nullable public Long getDamageToPlayersMissileNumShots()
public void setDamageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
public CharacterStatsCombat damageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
@Nullable public Long getDamageToPlayersProjectileAmount()
public void setDamageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
public CharacterStatsCombat damageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
@Nullable public Long getDamageToPlayersProjectileNumShots()
public void setDamageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
public CharacterStatsCombat damageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
@Nullable public Long getDamageToPlayersSmartBombAmount()
public void setDamageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
public CharacterStatsCombat damageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
@Nullable public Long getDamageToPlayersSmartBombNumShots()
public void setDamageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
public CharacterStatsCombat damageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
@Nullable public Long getDamageToPlayersSuperAmount()
public void setDamageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
public CharacterStatsCombat damageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
@Nullable public Long getDamageToPlayersSuperNumShots()
public void setDamageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
public CharacterStatsCombat damageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
@Nullable public Long getDamageToStructuresTotalAmount()
public void setDamageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
public CharacterStatsCombat damageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
@Nullable public Long getDamageToStructuresTotalNumShots()
public void setDamageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
public CharacterStatsCombat deathsHighSec(Long deathsHighSec)
@Nullable public Long getDeathsHighSec()
public void setDeathsHighSec(Long deathsHighSec)
public CharacterStatsCombat deathsLowSec(Long deathsLowSec)
@Nullable public Long getDeathsLowSec()
public void setDeathsLowSec(Long deathsLowSec)
public CharacterStatsCombat deathsNullSec(Long deathsNullSec)
@Nullable public Long getDeathsNullSec()
public void setDeathsNullSec(Long deathsNullSec)
public CharacterStatsCombat deathsPodHighSec(Long deathsPodHighSec)
@Nullable public Long getDeathsPodHighSec()
public void setDeathsPodHighSec(Long deathsPodHighSec)
public CharacterStatsCombat deathsPodLowSec(Long deathsPodLowSec)
@Nullable public Long getDeathsPodLowSec()
public void setDeathsPodLowSec(Long deathsPodLowSec)
public CharacterStatsCombat deathsPodNullSec(Long deathsPodNullSec)
@Nullable public Long getDeathsPodNullSec()
public void setDeathsPodNullSec(Long deathsPodNullSec)
public CharacterStatsCombat deathsPodWormhole(Long deathsPodWormhole)
@Nullable public Long getDeathsPodWormhole()
public void setDeathsPodWormhole(Long deathsPodWormhole)
public CharacterStatsCombat deathsWormhole(Long deathsWormhole)
@Nullable public Long getDeathsWormhole()
public void setDeathsWormhole(Long deathsWormhole)
public CharacterStatsCombat droneEngage(Long droneEngage)
public void setDroneEngage(Long droneEngage)
public CharacterStatsCombat dscans(Long dscans)
public void setDscans(Long dscans)
public CharacterStatsCombat duelRequested(Long duelRequested)
@Nullable public Long getDuelRequested()
public void setDuelRequested(Long duelRequested)
public CharacterStatsCombat engagementRegister(Long engagementRegister)
@Nullable public Long getEngagementRegister()
public void setEngagementRegister(Long engagementRegister)
public CharacterStatsCombat killsAssists(Long killsAssists)
public void setKillsAssists(Long killsAssists)
public CharacterStatsCombat killsHighSec(Long killsHighSec)
@Nullable public Long getKillsHighSec()
public void setKillsHighSec(Long killsHighSec)
public CharacterStatsCombat killsLowSec(Long killsLowSec)
public void setKillsLowSec(Long killsLowSec)
public CharacterStatsCombat killsNullSec(Long killsNullSec)
@Nullable public Long getKillsNullSec()
public void setKillsNullSec(Long killsNullSec)
public CharacterStatsCombat killsPodHighSec(Long killsPodHighSec)
@Nullable public Long getKillsPodHighSec()
public void setKillsPodHighSec(Long killsPodHighSec)
public CharacterStatsCombat killsPodLowSec(Long killsPodLowSec)
@Nullable public Long getKillsPodLowSec()
public void setKillsPodLowSec(Long killsPodLowSec)
public CharacterStatsCombat killsPodNullSec(Long killsPodNullSec)
@Nullable public Long getKillsPodNullSec()
public void setKillsPodNullSec(Long killsPodNullSec)
public CharacterStatsCombat killsPodWormhole(Long killsPodWormhole)
@Nullable public Long getKillsPodWormhole()
public void setKillsPodWormhole(Long killsPodWormhole)
public CharacterStatsCombat killsWormhole(Long killsWormhole)
@Nullable public Long getKillsWormhole()
public void setKillsWormhole(Long killsWormhole)
public CharacterStatsCombat npcFlagSet(Long npcFlagSet)
public void setNpcFlagSet(Long npcFlagSet)
public CharacterStatsCombat probeScans(Long probeScans)
public void setProbeScans(Long probeScans)
public CharacterStatsCombat pvpFlagSet(Long pvpFlagSet)
public void setPvpFlagSet(Long pvpFlagSet)
public CharacterStatsCombat repairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
@Nullable public Long getRepairArmorByRemoteAmount()
public void setRepairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
public CharacterStatsCombat repairArmorRemoteAmount(Long repairArmorRemoteAmount)
@Nullable public Long getRepairArmorRemoteAmount()
public void setRepairArmorRemoteAmount(Long repairArmorRemoteAmount)
public CharacterStatsCombat repairArmorSelfAmount(Long repairArmorSelfAmount)
@Nullable public Long getRepairArmorSelfAmount()
public void setRepairArmorSelfAmount(Long repairArmorSelfAmount)
public CharacterStatsCombat repairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
@Nullable public Long getRepairCapacitorByRemoteAmount()
public void setRepairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
public CharacterStatsCombat repairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
@Nullable public Long getRepairCapacitorRemoteAmount()
public void setRepairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
public CharacterStatsCombat repairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
@Nullable public Long getRepairCapacitorSelfAmount()
public void setRepairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
public CharacterStatsCombat repairHullByRemoteAmount(Long repairHullByRemoteAmount)
@Nullable public Long getRepairHullByRemoteAmount()
public void setRepairHullByRemoteAmount(Long repairHullByRemoteAmount)
public CharacterStatsCombat repairHullRemoteAmount(Long repairHullRemoteAmount)
@Nullable public Long getRepairHullRemoteAmount()
public void setRepairHullRemoteAmount(Long repairHullRemoteAmount)
public CharacterStatsCombat repairHullSelfAmount(Long repairHullSelfAmount)
@Nullable public Long getRepairHullSelfAmount()
public void setRepairHullSelfAmount(Long repairHullSelfAmount)
public CharacterStatsCombat repairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
@Nullable public Long getRepairShieldByRemoteAmount()
public void setRepairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
public CharacterStatsCombat repairShieldRemoteAmount(Long repairShieldRemoteAmount)
@Nullable public Long getRepairShieldRemoteAmount()
public void setRepairShieldRemoteAmount(Long repairShieldRemoteAmount)
public CharacterStatsCombat repairShieldSelfAmount(Long repairShieldSelfAmount)
@Nullable public Long getRepairShieldSelfAmount()
public void setRepairShieldSelfAmount(Long repairShieldSelfAmount)
public CharacterStatsCombat selfDestructs(Long selfDestructs)
@Nullable public Long getSelfDestructs()
public void setSelfDestructs(Long selfDestructs)
public CharacterStatsCombat warpScramblePc(Long warpScramblePc)
@Nullable public Long getWarpScramblePc()
public void setWarpScramblePc(Long warpScramblePc)
public CharacterStatsCombat warpScrambledbyNpc(Long warpScrambledbyNpc)
@Nullable public Long getWarpScrambledbyNpc()
public void setWarpScrambledbyNpc(Long warpScrambledbyNpc)
public CharacterStatsCombat warpScrambledbyPc(Long warpScrambledbyPc)
@Nullable public Long getWarpScrambledbyPc()
public void setWarpScrambledbyPc(Long warpScrambledbyPc)
public CharacterStatsCombat weaponFlagSet(Long weaponFlagSet)
@Nullable public Long getWeaponFlagSet()
public void setWeaponFlagSet(Long weaponFlagSet)
public CharacterStatsCombat webifiedbyNpc(Long webifiedbyNpc)
@Nullable public Long getWebifiedbyNpc()
public void setWebifiedbyNpc(Long webifiedbyNpc)
public CharacterStatsCombat webifiedbyPc(Long webifiedbyPc)
public void setWebifiedbyPc(Long webifiedbyPc)
public CharacterStatsCombat webifyingPc(Long webifyingPc)
public void setWebifyingPc(Long webifyingPc)
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