public class CharacterStatsCombat extends Object implements Serializable
| Constructor and Description |
|---|
CharacterStatsCombat() |
public static final String SERIALIZED_NAME_KILLS_POD_WORMHOLE
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_SHIELD_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_STRUCTURES_TOTAL_AMOUNT
public static final String SERIALIZED_NAME_KILLS_WORMHOLE
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SUPER_NUM_SHOTS
public static final String SERIALIZED_NAME_DEATHS_LOW_SEC
public static final String SERIALIZED_NAME_KILLS_HIGH_SEC
public static final String SERIALIZED_NAME_CRIMINAL_FLAG_SET
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_MISSILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_MISSILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_ENERGY_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_STRUCTURES_TOTAL_AMOUNT
public static final String SERIALIZED_NAME_KILLS_POD_HIGH_SEC
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_SELF_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_BOMBER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_PROJECTILE_NUM_SHOTS
public static final String SERIALIZED_NAME_DSCANS
public static final String SERIALIZED_NAME_REPAIR_CAPACITOR_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_SELF_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_STRUCTURES_TOTAL_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_ENERGY_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SMART_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SUPER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_NP_CS_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SUPER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_DRONE_AMOUNT
public static final String SERIALIZED_NAME_KILLS_POD_NULL_SEC
public static final String SERIALIZED_NAME_REPAIR_ARMOR_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_COMBAT_DRONE_AMOUNT
public static final String SERIALIZED_NAME_KILLS_ASSISTS
public static final String SERIALIZED_NAME_REPAIR_ARMOR_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DEATHS_POD_LOW_SEC
public static final String SERIALIZED_NAME_WARP_SCRAMBLE_PC
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_DRONE_AMOUNT
public static final String SERIALIZED_NAME_CAP_DRAINEDBY_NPC
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DRONE_ENGAGE
public static final String SERIALIZED_NAME_CAP_DRAINING_PC
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_PROJECTILE_NUM_SHOTS
public static final String SERIALIZED_NAME_WEBIFIEDBY_NPC
public static final String SERIALIZED_NAME_KILLS_POD_LOW_SEC
public static final String SERIALIZED_NAME_REPAIR_ARMOR_SELF_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_SHIELD_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_HYBRID_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_PROJECTILE_AMOUNT
public static final String SERIALIZED_NAME_DEATHS_POD_NULL_SEC
public static final String SERIALIZED_NAME_DAMAGE_FROM_STRUCTURES_TOTAL_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_HYBRID_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_BOMBER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_PROJECTILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_BOMBER_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_FIGHTER_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_NPC_FLAG_SET
public static final String SERIALIZED_NAME_DEATHS_HIGH_SEC
public static final String SERIALIZED_NAME_DEATHS_WORMHOLE
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SMART_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DEATHS_POD_HIGH_SEC
public static final String SERIALIZED_NAME_PROBE_SCANS
public static final String SERIALIZED_NAME_DEATHS_NULL_SEC
public static final String SERIALIZED_NAME_DUEL_REQUESTED
public static final String SERIALIZED_NAME_KILLS_LOW_SEC
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_HYBRID_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_COMBAT_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_HYBRID_AMOUNT
public static final String SERIALIZED_NAME_ENGAGEMENT_REGISTER
public static final String SERIALIZED_NAME_CAP_DRAINEDBY_PC
public static final String SERIALIZED_NAME_WARP_SCRAMBLEDBY_NPC
public static final String SERIALIZED_NAME_REPAIR_SHIELD_SELF_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_BOMB_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SMART_BOMB_NUM_SHOTS
public static final String SERIALIZED_NAME_WARP_SCRAMBLEDBY_PC
public static final String SERIALIZED_NAME_WEAPON_FLAG_SET
public static final String SERIALIZED_NAME_PVP_FLAG_SET
public static final String SERIALIZED_NAME_WEBIFIEDBY_PC
public static final String SERIALIZED_NAME_KILLS_NULL_SEC
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_MISSILE_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_BY_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_FROM_NP_CS_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_BOMBER_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_COMBAT_DRONE_AMOUNT
public static final String SERIALIZED_NAME_WEBIFYING_PC
public static final String SERIALIZED_NAME_DEATHS_POD_WORMHOLE
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_ENERGY_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_COMBAT_DRONE_NUM_SHOTS
public static final String SERIALIZED_NAME_DAMAGE_FROM_PLAYERS_SUPER_AMOUNT
public static final String SERIALIZED_NAME_REPAIR_HULL_REMOTE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_SMART_BOMB_AMOUNT
public static final String SERIALIZED_NAME_SELF_DESTRUCTS
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_ENERGY_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_MISSILE_AMOUNT
public static final String SERIALIZED_NAME_DAMAGE_TO_PLAYERS_FIGHTER_DRONE_NUM_SHOTS
public CharacterStatsCombat killsPodWormhole(Long killsPodWormhole)
public Long getKillsPodWormhole()
public void setKillsPodWormhole(Long killsPodWormhole)
public CharacterStatsCombat repairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
public Long getRepairCapacitorRemoteAmount()
public void setRepairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
public CharacterStatsCombat repairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
public Long getRepairShieldByRemoteAmount()
public void setRepairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
public CharacterStatsCombat damageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
public Long getDamageFromStructuresTotalAmount()
public void setDamageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
public CharacterStatsCombat killsWormhole(Long killsWormhole)
public Long getKillsWormhole()
public void setKillsWormhole(Long killsWormhole)
public CharacterStatsCombat damageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
public Long getDamageFromPlayersSuperNumShots()
public void setDamageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
public CharacterStatsCombat deathsLowSec(Long deathsLowSec)
public Long getDeathsLowSec()
public void setDeathsLowSec(Long deathsLowSec)
public CharacterStatsCombat killsHighSec(Long killsHighSec)
public Long getKillsHighSec()
public void setKillsHighSec(Long killsHighSec)
public CharacterStatsCombat criminalFlagSet(Long criminalFlagSet)
public Long getCriminalFlagSet()
public void setCriminalFlagSet(Long criminalFlagSet)
public CharacterStatsCombat damageToPlayersBombAmount(Long damageToPlayersBombAmount)
public Long getDamageToPlayersBombAmount()
public void setDamageToPlayersBombAmount(Long damageToPlayersBombAmount)
public CharacterStatsCombat damageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
public Long getDamageFromPlayersMissileNumShots()
public void setDamageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
public CharacterStatsCombat damageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
public Long getDamageToPlayersMissileNumShots()
public void setDamageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
public CharacterStatsCombat damageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
public Long getDamageFromPlayersEnergyNumShots()
public void setDamageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
public CharacterStatsCombat damageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
public Long getDamageToStructuresTotalAmount()
public void setDamageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
public CharacterStatsCombat killsPodHighSec(Long killsPodHighSec)
public Long getKillsPodHighSec()
public void setKillsPodHighSec(Long killsPodHighSec)
public CharacterStatsCombat repairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
public Long getRepairCapacitorSelfAmount()
public void setRepairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
public CharacterStatsCombat damageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
public Long getDamageFromPlayersFighterBomberAmount()
public void setDamageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
public CharacterStatsCombat damageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
public Long getDamageToPlayersProjectileNumShots()
public void setDamageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
public CharacterStatsCombat dscans(Long dscans)
public Long getDscans()
public void setDscans(Long dscans)
public CharacterStatsCombat repairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
public Long getRepairCapacitorByRemoteAmount()
public void setRepairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
public CharacterStatsCombat repairHullSelfAmount(Long repairHullSelfAmount)
public Long getRepairHullSelfAmount()
public void setRepairHullSelfAmount(Long repairHullSelfAmount)
public CharacterStatsCombat damageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
public Long getDamageToStructuresTotalNumShots()
public void setDamageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
public CharacterStatsCombat damageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
public Long getDamageToPlayersEnergyNumShots()
public void setDamageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
public CharacterStatsCombat damageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
public Long getDamageToPlayersSmartBombNumShots()
public void setDamageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
public CharacterStatsCombat damageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
public Long getDamageToPlayersSuperNumShots()
public void setDamageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
public CharacterStatsCombat damageFromNpCsNumShots(Long damageFromNpCsNumShots)
public Long getDamageFromNpCsNumShots()
public void setDamageFromNpCsNumShots(Long damageFromNpCsNumShots)
public CharacterStatsCombat damageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
public Long getDamageToPlayersSuperAmount()
public void setDamageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
public CharacterStatsCombat damageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
public Long getDamageFromPlayersFighterDroneAmount()
public void setDamageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
public CharacterStatsCombat killsPodNullSec(Long killsPodNullSec)
public Long getKillsPodNullSec()
public void setKillsPodNullSec(Long killsPodNullSec)
public CharacterStatsCombat repairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
public Long getRepairArmorByRemoteAmount()
public void setRepairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
public CharacterStatsCombat damageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
public Long getDamageFromPlayersCombatDroneAmount()
public void setDamageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
public CharacterStatsCombat killsAssists(Long killsAssists)
public Long getKillsAssists()
public void setKillsAssists(Long killsAssists)
public CharacterStatsCombat repairArmorRemoteAmount(Long repairArmorRemoteAmount)
public Long getRepairArmorRemoteAmount()
public void setRepairArmorRemoteAmount(Long repairArmorRemoteAmount)
public CharacterStatsCombat deathsPodLowSec(Long deathsPodLowSec)
public Long getDeathsPodLowSec()
public void setDeathsPodLowSec(Long deathsPodLowSec)
public CharacterStatsCombat warpScramblePc(Long warpScramblePc)
public Long getWarpScramblePc()
public void setWarpScramblePc(Long warpScramblePc)
public CharacterStatsCombat damageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
public Long getDamageToPlayersFighterDroneAmount()
public void setDamageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
public CharacterStatsCombat capDrainedbyNpc(Long capDrainedbyNpc)
public Long getCapDrainedbyNpc()
public void setCapDrainedbyNpc(Long capDrainedbyNpc)
public CharacterStatsCombat damageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
public Long getDamageToPlayersBombNumShots()
public void setDamageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
public CharacterStatsCombat droneEngage(Long droneEngage)
public Long getDroneEngage()
public void setDroneEngage(Long droneEngage)
public CharacterStatsCombat capDrainingPc(Long capDrainingPc)
public Long getCapDrainingPc()
public void setCapDrainingPc(Long capDrainingPc)
public CharacterStatsCombat damageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
public Long getDamageFromPlayersProjectileNumShots()
public void setDamageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
public CharacterStatsCombat webifiedbyNpc(Long webifiedbyNpc)
public Long getWebifiedbyNpc()
public void setWebifiedbyNpc(Long webifiedbyNpc)
public CharacterStatsCombat killsPodLowSec(Long killsPodLowSec)
public Long getKillsPodLowSec()
public void setKillsPodLowSec(Long killsPodLowSec)
public CharacterStatsCombat repairArmorSelfAmount(Long repairArmorSelfAmount)
public Long getRepairArmorSelfAmount()
public void setRepairArmorSelfAmount(Long repairArmorSelfAmount)
public CharacterStatsCombat repairShieldRemoteAmount(Long repairShieldRemoteAmount)
public Long getRepairShieldRemoteAmount()
public void setRepairShieldRemoteAmount(Long repairShieldRemoteAmount)
public CharacterStatsCombat damageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
public Long getDamageFromPlayersHybridNumShots()
public void setDamageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
public CharacterStatsCombat damageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
public Long getDamageToPlayersProjectileAmount()
public void setDamageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
public CharacterStatsCombat deathsPodNullSec(Long deathsPodNullSec)
public Long getDeathsPodNullSec()
public void setDeathsPodNullSec(Long deathsPodNullSec)
public CharacterStatsCombat damageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
public Long getDamageFromStructuresTotalNumShots()
public void setDamageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
public CharacterStatsCombat damageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
public Long getDamageToPlayersHybridNumShots()
public void setDamageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
public CharacterStatsCombat damageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
public Long getDamageFromPlayersFighterBomberNumShots()
public void setDamageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
public CharacterStatsCombat damageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
public Long getDamageFromPlayersProjectileAmount()
public void setDamageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
public CharacterStatsCombat damageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
public Long getDamageToPlayersFighterBomberAmount()
public void setDamageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
public CharacterStatsCombat damageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
public Long getDamageFromPlayersFighterDroneNumShots()
public void setDamageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
public CharacterStatsCombat npcFlagSet(Long npcFlagSet)
public Long getNpcFlagSet()
public void setNpcFlagSet(Long npcFlagSet)
public CharacterStatsCombat deathsHighSec(Long deathsHighSec)
public Long getDeathsHighSec()
public void setDeathsHighSec(Long deathsHighSec)
public CharacterStatsCombat deathsWormhole(Long deathsWormhole)
public Long getDeathsWormhole()
public void setDeathsWormhole(Long deathsWormhole)
public CharacterStatsCombat damageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
public Long getDamageFromPlayersBombNumShots()
public void setDamageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
public CharacterStatsCombat damageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
public Long getDamageFromPlayersSmartBombAmount()
public void setDamageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
public CharacterStatsCombat deathsPodHighSec(Long deathsPodHighSec)
public Long getDeathsPodHighSec()
public void setDeathsPodHighSec(Long deathsPodHighSec)
public CharacterStatsCombat probeScans(Long probeScans)
public Long getProbeScans()
public void setProbeScans(Long probeScans)
public CharacterStatsCombat deathsNullSec(Long deathsNullSec)
public Long getDeathsNullSec()
public void setDeathsNullSec(Long deathsNullSec)
public CharacterStatsCombat duelRequested(Long duelRequested)
public Long getDuelRequested()
public void setDuelRequested(Long duelRequested)
public CharacterStatsCombat killsLowSec(Long killsLowSec)
public Long getKillsLowSec()
public void setKillsLowSec(Long killsLowSec)
public CharacterStatsCombat damageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
public Long getDamageFromPlayersHybridAmount()
public void setDamageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
public CharacterStatsCombat damageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
public Long getDamageFromPlayersCombatDroneNumShots()
public void setDamageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
public CharacterStatsCombat damageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
public Long getDamageToPlayersHybridAmount()
public void setDamageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
public CharacterStatsCombat engagementRegister(Long engagementRegister)
public Long getEngagementRegister()
public void setEngagementRegister(Long engagementRegister)
public CharacterStatsCombat capDrainedbyPc(Long capDrainedbyPc)
public Long getCapDrainedbyPc()
public void setCapDrainedbyPc(Long capDrainedbyPc)
public CharacterStatsCombat warpScrambledbyNpc(Long warpScrambledbyNpc)
public Long getWarpScrambledbyNpc()
public void setWarpScrambledbyNpc(Long warpScrambledbyNpc)
public CharacterStatsCombat repairShieldSelfAmount(Long repairShieldSelfAmount)
public Long getRepairShieldSelfAmount()
public void setRepairShieldSelfAmount(Long repairShieldSelfAmount)
public CharacterStatsCombat damageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
public Long getDamageFromPlayersBombAmount()
public void setDamageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
public CharacterStatsCombat damageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
public Long getDamageFromPlayersSmartBombNumShots()
public void setDamageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
public CharacterStatsCombat warpScrambledbyPc(Long warpScrambledbyPc)
public Long getWarpScrambledbyPc()
public void setWarpScrambledbyPc(Long warpScrambledbyPc)
public CharacterStatsCombat weaponFlagSet(Long weaponFlagSet)
public Long getWeaponFlagSet()
public void setWeaponFlagSet(Long weaponFlagSet)
public CharacterStatsCombat pvpFlagSet(Long pvpFlagSet)
public Long getPvpFlagSet()
public void setPvpFlagSet(Long pvpFlagSet)
public CharacterStatsCombat webifiedbyPc(Long webifiedbyPc)
public Long getWebifiedbyPc()
public void setWebifiedbyPc(Long webifiedbyPc)
public CharacterStatsCombat killsNullSec(Long killsNullSec)
public Long getKillsNullSec()
public void setKillsNullSec(Long killsNullSec)
public CharacterStatsCombat damageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
public Long getDamageFromPlayersMissileAmount()
public void setDamageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
public CharacterStatsCombat repairHullByRemoteAmount(Long repairHullByRemoteAmount)
public Long getRepairHullByRemoteAmount()
public void setRepairHullByRemoteAmount(Long repairHullByRemoteAmount)
public CharacterStatsCombat damageFromNpCsAmount(Long damageFromNpCsAmount)
public Long getDamageFromNpCsAmount()
public void setDamageFromNpCsAmount(Long damageFromNpCsAmount)
public CharacterStatsCombat damageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
public Long getDamageToPlayersFighterBomberNumShots()
public void setDamageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
public CharacterStatsCombat damageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
public Long getDamageToPlayersCombatDroneAmount()
public void setDamageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
public CharacterStatsCombat webifyingPc(Long webifyingPc)
public Long getWebifyingPc()
public void setWebifyingPc(Long webifyingPc)
public CharacterStatsCombat deathsPodWormhole(Long deathsPodWormhole)
public Long getDeathsPodWormhole()
public void setDeathsPodWormhole(Long deathsPodWormhole)
public CharacterStatsCombat damageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
public Long getDamageFromPlayersEnergyAmount()
public void setDamageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
public CharacterStatsCombat damageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
public Long getDamageToPlayersCombatDroneNumShots()
public void setDamageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
public CharacterStatsCombat damageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
public Long getDamageFromPlayersSuperAmount()
public void setDamageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
public CharacterStatsCombat repairHullRemoteAmount(Long repairHullRemoteAmount)
public Long getRepairHullRemoteAmount()
public void setRepairHullRemoteAmount(Long repairHullRemoteAmount)
public CharacterStatsCombat damageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
public Long getDamageToPlayersSmartBombAmount()
public void setDamageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
public CharacterStatsCombat selfDestructs(Long selfDestructs)
public Long getSelfDestructs()
public void setSelfDestructs(Long selfDestructs)
public CharacterStatsCombat damageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
public Long getDamageToPlayersEnergyAmount()
public void setDamageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
public CharacterStatsCombat damageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
public Long getDamageToPlayersMissileAmount()
public void setDamageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
public CharacterStatsCombat damageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
public Long getDamageToPlayersFighterDroneNumShots()
public void setDamageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
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