public class UniverseIdsResponse extends Object implements Serializable
| Constructor and Description |
|---|
UniverseIdsResponse() |
public UniverseIdsResponse agents(List<UniverseIdsAgent> agents)
public UniverseIdsResponse addAgentsItem(UniverseIdsAgent agentsItem)
public List<UniverseIdsAgent> getAgents()
public void setAgents(List<UniverseIdsAgent> agents)
public UniverseIdsResponse alliances(List<UniverseIdsAlliance> alliances)
public UniverseIdsResponse addAlliancesItem(UniverseIdsAlliance alliancesItem)
public List<UniverseIdsAlliance> getAlliances()
public void setAlliances(List<UniverseIdsAlliance> alliances)
public UniverseIdsResponse characters(List<UniverseIdsCharacter> characters)
public UniverseIdsResponse addCharactersItem(UniverseIdsCharacter charactersItem)
public List<UniverseIdsCharacter> getCharacters()
public void setCharacters(List<UniverseIdsCharacter> characters)
public UniverseIdsResponse constellations(List<UniverseIdsConstellation> constellations)
public UniverseIdsResponse addConstellationsItem(UniverseIdsConstellation constellationsItem)
public List<UniverseIdsConstellation> getConstellations()
public void setConstellations(List<UniverseIdsConstellation> constellations)
public UniverseIdsResponse corporations(List<UniverseIdsCorporation> corporations)
public UniverseIdsResponse addCorporationsItem(UniverseIdsCorporation corporationsItem)
public List<UniverseIdsCorporation> getCorporations()
public void setCorporations(List<UniverseIdsCorporation> corporations)
public UniverseIdsResponse factions(List<UniverseIdsFaction> factions)
public UniverseIdsResponse addFactionsItem(UniverseIdsFaction factionsItem)
public List<UniverseIdsFaction> getFactions()
public void setFactions(List<UniverseIdsFaction> factions)
public UniverseIdsResponse inventoryTypes(List<UniverseIdsInventoryType> inventoryTypes)
public UniverseIdsResponse addInventoryTypesItem(UniverseIdsInventoryType inventoryTypesItem)
public List<UniverseIdsInventoryType> getInventoryTypes()
public void setInventoryTypes(List<UniverseIdsInventoryType> inventoryTypes)
public UniverseIdsResponse regions(List<UniverseIdsRegion> regions)
public UniverseIdsResponse addRegionsItem(UniverseIdsRegion regionsItem)
public List<UniverseIdsRegion> getRegions()
public void setRegions(List<UniverseIdsRegion> regions)
public UniverseIdsResponse stations(List<UniverseIdsStation> stations)
public UniverseIdsResponse addStationsItem(UniverseIdsStation stationsItem)
public List<UniverseIdsStation> getStations()
public void setStations(List<UniverseIdsStation> stations)
public UniverseIdsResponse systems(List<UniverseIdsSystem> systems)
public UniverseIdsResponse addSystemsItem(UniverseIdsSystem systemsItem)
public List<UniverseIdsSystem> getSystems()
public void setSystems(List<UniverseIdsSystem> systems)
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