public class CharacterStatsCombat extends Object implements Serializable
| Constructor and Description |
|---|
CharacterStatsCombat() |
public CharacterStatsCombat capDrainedbyNpc(Long capDrainedbyNpc)
public Long getCapDrainedbyNpc()
public void setCapDrainedbyNpc(Long capDrainedbyNpc)
public CharacterStatsCombat capDrainedbyPc(Long capDrainedbyPc)
public Long getCapDrainedbyPc()
public void setCapDrainedbyPc(Long capDrainedbyPc)
public CharacterStatsCombat capDrainingPc(Long capDrainingPc)
public Long getCapDrainingPc()
public void setCapDrainingPc(Long capDrainingPc)
public CharacterStatsCombat criminalFlagSet(Long criminalFlagSet)
public Long getCriminalFlagSet()
public void setCriminalFlagSet(Long criminalFlagSet)
public CharacterStatsCombat damageFromNpCsAmount(Long damageFromNpCsAmount)
public Long getDamageFromNpCsAmount()
public void setDamageFromNpCsAmount(Long damageFromNpCsAmount)
public CharacterStatsCombat damageFromNpCsNumShots(Long damageFromNpCsNumShots)
public Long getDamageFromNpCsNumShots()
public void setDamageFromNpCsNumShots(Long damageFromNpCsNumShots)
public CharacterStatsCombat damageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
public Long getDamageFromPlayersBombAmount()
public void setDamageFromPlayersBombAmount(Long damageFromPlayersBombAmount)
public CharacterStatsCombat damageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
public Long getDamageFromPlayersBombNumShots()
public void setDamageFromPlayersBombNumShots(Long damageFromPlayersBombNumShots)
public CharacterStatsCombat damageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
public Long getDamageFromPlayersCombatDroneAmount()
public void setDamageFromPlayersCombatDroneAmount(Long damageFromPlayersCombatDroneAmount)
public CharacterStatsCombat damageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
public Long getDamageFromPlayersCombatDroneNumShots()
public void setDamageFromPlayersCombatDroneNumShots(Long damageFromPlayersCombatDroneNumShots)
public CharacterStatsCombat damageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
public Long getDamageFromPlayersEnergyAmount()
public void setDamageFromPlayersEnergyAmount(Long damageFromPlayersEnergyAmount)
public CharacterStatsCombat damageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
public Long getDamageFromPlayersEnergyNumShots()
public void setDamageFromPlayersEnergyNumShots(Long damageFromPlayersEnergyNumShots)
public CharacterStatsCombat damageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
public Long getDamageFromPlayersFighterBomberAmount()
public void setDamageFromPlayersFighterBomberAmount(Long damageFromPlayersFighterBomberAmount)
public CharacterStatsCombat damageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
public Long getDamageFromPlayersFighterBomberNumShots()
public void setDamageFromPlayersFighterBomberNumShots(Long damageFromPlayersFighterBomberNumShots)
public CharacterStatsCombat damageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
public Long getDamageFromPlayersFighterDroneAmount()
public void setDamageFromPlayersFighterDroneAmount(Long damageFromPlayersFighterDroneAmount)
public CharacterStatsCombat damageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
public Long getDamageFromPlayersFighterDroneNumShots()
public void setDamageFromPlayersFighterDroneNumShots(Long damageFromPlayersFighterDroneNumShots)
public CharacterStatsCombat damageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
public Long getDamageFromPlayersHybridAmount()
public void setDamageFromPlayersHybridAmount(Long damageFromPlayersHybridAmount)
public CharacterStatsCombat damageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
public Long getDamageFromPlayersHybridNumShots()
public void setDamageFromPlayersHybridNumShots(Long damageFromPlayersHybridNumShots)
public CharacterStatsCombat damageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
public Long getDamageFromPlayersMissileAmount()
public void setDamageFromPlayersMissileAmount(Long damageFromPlayersMissileAmount)
public CharacterStatsCombat damageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
public Long getDamageFromPlayersMissileNumShots()
public void setDamageFromPlayersMissileNumShots(Long damageFromPlayersMissileNumShots)
public CharacterStatsCombat damageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
public Long getDamageFromPlayersProjectileAmount()
public void setDamageFromPlayersProjectileAmount(Long damageFromPlayersProjectileAmount)
public CharacterStatsCombat damageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
public Long getDamageFromPlayersProjectileNumShots()
public void setDamageFromPlayersProjectileNumShots(Long damageFromPlayersProjectileNumShots)
public CharacterStatsCombat damageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
public Long getDamageFromPlayersSmartBombAmount()
public void setDamageFromPlayersSmartBombAmount(Long damageFromPlayersSmartBombAmount)
public CharacterStatsCombat damageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
public Long getDamageFromPlayersSmartBombNumShots()
public void setDamageFromPlayersSmartBombNumShots(Long damageFromPlayersSmartBombNumShots)
public CharacterStatsCombat damageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
public Long getDamageFromPlayersSuperAmount()
public void setDamageFromPlayersSuperAmount(Long damageFromPlayersSuperAmount)
public CharacterStatsCombat damageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
public Long getDamageFromPlayersSuperNumShots()
public void setDamageFromPlayersSuperNumShots(Long damageFromPlayersSuperNumShots)
public CharacterStatsCombat damageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
public Long getDamageFromStructuresTotalAmount()
public void setDamageFromStructuresTotalAmount(Long damageFromStructuresTotalAmount)
public CharacterStatsCombat damageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
public Long getDamageFromStructuresTotalNumShots()
public void setDamageFromStructuresTotalNumShots(Long damageFromStructuresTotalNumShots)
public CharacterStatsCombat damageToPlayersBombAmount(Long damageToPlayersBombAmount)
public Long getDamageToPlayersBombAmount()
public void setDamageToPlayersBombAmount(Long damageToPlayersBombAmount)
public CharacterStatsCombat damageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
public Long getDamageToPlayersBombNumShots()
public void setDamageToPlayersBombNumShots(Long damageToPlayersBombNumShots)
public CharacterStatsCombat damageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
public Long getDamageToPlayersCombatDroneAmount()
public void setDamageToPlayersCombatDroneAmount(Long damageToPlayersCombatDroneAmount)
public CharacterStatsCombat damageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
public Long getDamageToPlayersCombatDroneNumShots()
public void setDamageToPlayersCombatDroneNumShots(Long damageToPlayersCombatDroneNumShots)
public CharacterStatsCombat damageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
public Long getDamageToPlayersEnergyAmount()
public void setDamageToPlayersEnergyAmount(Long damageToPlayersEnergyAmount)
public CharacterStatsCombat damageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
public Long getDamageToPlayersEnergyNumShots()
public void setDamageToPlayersEnergyNumShots(Long damageToPlayersEnergyNumShots)
public CharacterStatsCombat damageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
public Long getDamageToPlayersFighterBomberAmount()
public void setDamageToPlayersFighterBomberAmount(Long damageToPlayersFighterBomberAmount)
public CharacterStatsCombat damageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
public Long getDamageToPlayersFighterBomberNumShots()
public void setDamageToPlayersFighterBomberNumShots(Long damageToPlayersFighterBomberNumShots)
public CharacterStatsCombat damageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
public Long getDamageToPlayersFighterDroneAmount()
public void setDamageToPlayersFighterDroneAmount(Long damageToPlayersFighterDroneAmount)
public CharacterStatsCombat damageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
public Long getDamageToPlayersFighterDroneNumShots()
public void setDamageToPlayersFighterDroneNumShots(Long damageToPlayersFighterDroneNumShots)
public CharacterStatsCombat damageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
public Long getDamageToPlayersHybridAmount()
public void setDamageToPlayersHybridAmount(Long damageToPlayersHybridAmount)
public CharacterStatsCombat damageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
public Long getDamageToPlayersHybridNumShots()
public void setDamageToPlayersHybridNumShots(Long damageToPlayersHybridNumShots)
public CharacterStatsCombat damageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
public Long getDamageToPlayersMissileAmount()
public void setDamageToPlayersMissileAmount(Long damageToPlayersMissileAmount)
public CharacterStatsCombat damageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
public Long getDamageToPlayersMissileNumShots()
public void setDamageToPlayersMissileNumShots(Long damageToPlayersMissileNumShots)
public CharacterStatsCombat damageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
public Long getDamageToPlayersProjectileAmount()
public void setDamageToPlayersProjectileAmount(Long damageToPlayersProjectileAmount)
public CharacterStatsCombat damageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
public Long getDamageToPlayersProjectileNumShots()
public void setDamageToPlayersProjectileNumShots(Long damageToPlayersProjectileNumShots)
public CharacterStatsCombat damageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
public Long getDamageToPlayersSmartBombAmount()
public void setDamageToPlayersSmartBombAmount(Long damageToPlayersSmartBombAmount)
public CharacterStatsCombat damageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
public Long getDamageToPlayersSmartBombNumShots()
public void setDamageToPlayersSmartBombNumShots(Long damageToPlayersSmartBombNumShots)
public CharacterStatsCombat damageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
public Long getDamageToPlayersSuperAmount()
public void setDamageToPlayersSuperAmount(Long damageToPlayersSuperAmount)
public CharacterStatsCombat damageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
public Long getDamageToPlayersSuperNumShots()
public void setDamageToPlayersSuperNumShots(Long damageToPlayersSuperNumShots)
public CharacterStatsCombat damageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
public Long getDamageToStructuresTotalAmount()
public void setDamageToStructuresTotalAmount(Long damageToStructuresTotalAmount)
public CharacterStatsCombat damageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
public Long getDamageToStructuresTotalNumShots()
public void setDamageToStructuresTotalNumShots(Long damageToStructuresTotalNumShots)
public CharacterStatsCombat deathsHighSec(Long deathsHighSec)
public Long getDeathsHighSec()
public void setDeathsHighSec(Long deathsHighSec)
public CharacterStatsCombat deathsLowSec(Long deathsLowSec)
public Long getDeathsLowSec()
public void setDeathsLowSec(Long deathsLowSec)
public CharacterStatsCombat deathsNullSec(Long deathsNullSec)
public Long getDeathsNullSec()
public void setDeathsNullSec(Long deathsNullSec)
public CharacterStatsCombat deathsPodHighSec(Long deathsPodHighSec)
public Long getDeathsPodHighSec()
public void setDeathsPodHighSec(Long deathsPodHighSec)
public CharacterStatsCombat deathsPodLowSec(Long deathsPodLowSec)
public Long getDeathsPodLowSec()
public void setDeathsPodLowSec(Long deathsPodLowSec)
public CharacterStatsCombat deathsPodNullSec(Long deathsPodNullSec)
public Long getDeathsPodNullSec()
public void setDeathsPodNullSec(Long deathsPodNullSec)
public CharacterStatsCombat deathsPodWormhole(Long deathsPodWormhole)
public Long getDeathsPodWormhole()
public void setDeathsPodWormhole(Long deathsPodWormhole)
public CharacterStatsCombat deathsWormhole(Long deathsWormhole)
public Long getDeathsWormhole()
public void setDeathsWormhole(Long deathsWormhole)
public CharacterStatsCombat droneEngage(Long droneEngage)
public Long getDroneEngage()
public void setDroneEngage(Long droneEngage)
public CharacterStatsCombat dscans(Long dscans)
public Long getDscans()
public void setDscans(Long dscans)
public CharacterStatsCombat duelRequested(Long duelRequested)
public Long getDuelRequested()
public void setDuelRequested(Long duelRequested)
public CharacterStatsCombat engagementRegister(Long engagementRegister)
public Long getEngagementRegister()
public void setEngagementRegister(Long engagementRegister)
public CharacterStatsCombat killsAssists(Long killsAssists)
public Long getKillsAssists()
public void setKillsAssists(Long killsAssists)
public CharacterStatsCombat killsHighSec(Long killsHighSec)
public Long getKillsHighSec()
public void setKillsHighSec(Long killsHighSec)
public CharacterStatsCombat killsLowSec(Long killsLowSec)
public Long getKillsLowSec()
public void setKillsLowSec(Long killsLowSec)
public CharacterStatsCombat killsNullSec(Long killsNullSec)
public Long getKillsNullSec()
public void setKillsNullSec(Long killsNullSec)
public CharacterStatsCombat killsPodHighSec(Long killsPodHighSec)
public Long getKillsPodHighSec()
public void setKillsPodHighSec(Long killsPodHighSec)
public CharacterStatsCombat killsPodLowSec(Long killsPodLowSec)
public Long getKillsPodLowSec()
public void setKillsPodLowSec(Long killsPodLowSec)
public CharacterStatsCombat killsPodNullSec(Long killsPodNullSec)
public Long getKillsPodNullSec()
public void setKillsPodNullSec(Long killsPodNullSec)
public CharacterStatsCombat killsPodWormhole(Long killsPodWormhole)
public Long getKillsPodWormhole()
public void setKillsPodWormhole(Long killsPodWormhole)
public CharacterStatsCombat killsWormhole(Long killsWormhole)
public Long getKillsWormhole()
public void setKillsWormhole(Long killsWormhole)
public CharacterStatsCombat npcFlagSet(Long npcFlagSet)
public Long getNpcFlagSet()
public void setNpcFlagSet(Long npcFlagSet)
public CharacterStatsCombat probeScans(Long probeScans)
public Long getProbeScans()
public void setProbeScans(Long probeScans)
public CharacterStatsCombat pvpFlagSet(Long pvpFlagSet)
public Long getPvpFlagSet()
public void setPvpFlagSet(Long pvpFlagSet)
public CharacterStatsCombat repairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
public Long getRepairArmorByRemoteAmount()
public void setRepairArmorByRemoteAmount(Long repairArmorByRemoteAmount)
public CharacterStatsCombat repairArmorRemoteAmount(Long repairArmorRemoteAmount)
public Long getRepairArmorRemoteAmount()
public void setRepairArmorRemoteAmount(Long repairArmorRemoteAmount)
public CharacterStatsCombat repairArmorSelfAmount(Long repairArmorSelfAmount)
public Long getRepairArmorSelfAmount()
public void setRepairArmorSelfAmount(Long repairArmorSelfAmount)
public CharacterStatsCombat repairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
public Long getRepairCapacitorByRemoteAmount()
public void setRepairCapacitorByRemoteAmount(Long repairCapacitorByRemoteAmount)
public CharacterStatsCombat repairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
public Long getRepairCapacitorRemoteAmount()
public void setRepairCapacitorRemoteAmount(Long repairCapacitorRemoteAmount)
public CharacterStatsCombat repairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
public Long getRepairCapacitorSelfAmount()
public void setRepairCapacitorSelfAmount(Long repairCapacitorSelfAmount)
public CharacterStatsCombat repairHullByRemoteAmount(Long repairHullByRemoteAmount)
public Long getRepairHullByRemoteAmount()
public void setRepairHullByRemoteAmount(Long repairHullByRemoteAmount)
public CharacterStatsCombat repairHullRemoteAmount(Long repairHullRemoteAmount)
public Long getRepairHullRemoteAmount()
public void setRepairHullRemoteAmount(Long repairHullRemoteAmount)
public CharacterStatsCombat repairHullSelfAmount(Long repairHullSelfAmount)
public Long getRepairHullSelfAmount()
public void setRepairHullSelfAmount(Long repairHullSelfAmount)
public CharacterStatsCombat repairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
public Long getRepairShieldByRemoteAmount()
public void setRepairShieldByRemoteAmount(Long repairShieldByRemoteAmount)
public CharacterStatsCombat repairShieldRemoteAmount(Long repairShieldRemoteAmount)
public Long getRepairShieldRemoteAmount()
public void setRepairShieldRemoteAmount(Long repairShieldRemoteAmount)
public CharacterStatsCombat repairShieldSelfAmount(Long repairShieldSelfAmount)
public Long getRepairShieldSelfAmount()
public void setRepairShieldSelfAmount(Long repairShieldSelfAmount)
public CharacterStatsCombat selfDestructs(Long selfDestructs)
public Long getSelfDestructs()
public void setSelfDestructs(Long selfDestructs)
public CharacterStatsCombat warpScramblePc(Long warpScramblePc)
public Long getWarpScramblePc()
public void setWarpScramblePc(Long warpScramblePc)
public CharacterStatsCombat warpScrambledbyNpc(Long warpScrambledbyNpc)
public Long getWarpScrambledbyNpc()
public void setWarpScrambledbyNpc(Long warpScrambledbyNpc)
public CharacterStatsCombat warpScrambledbyPc(Long warpScrambledbyPc)
public Long getWarpScrambledbyPc()
public void setWarpScrambledbyPc(Long warpScrambledbyPc)
public CharacterStatsCombat weaponFlagSet(Long weaponFlagSet)
public Long getWeaponFlagSet()
public void setWeaponFlagSet(Long weaponFlagSet)
public CharacterStatsCombat webifiedbyNpc(Long webifiedbyNpc)
public Long getWebifiedbyNpc()
public void setWebifiedbyNpc(Long webifiedbyNpc)
public CharacterStatsCombat webifiedbyPc(Long webifiedbyPc)
public Long getWebifiedbyPc()
public void setWebifiedbyPc(Long webifiedbyPc)
public CharacterStatsCombat webifyingPc(Long webifyingPc)
public Long getWebifyingPc()
public void setWebifyingPc(Long webifyingPc)
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