public static enum CharacterBlueprintsResponse.LocationFlagEnum extends Enum<CharacterBlueprintsResponse.LocationFlagEnum>
| Modifier and Type | Method and Description |
|---|---|
static CharacterBlueprintsResponse.LocationFlagEnum |
fromValue(String text) |
String |
toString() |
static CharacterBlueprintsResponse.LocationFlagEnum |
valueOf(String name)
Returns the enum constant of this type with the specified name.
|
static CharacterBlueprintsResponse.LocationFlagEnum[] |
values()
Returns an array containing the constants of this enum type, in
the order they are declared.
|
public static final CharacterBlueprintsResponse.LocationFlagEnum AUTOFIT
public static final CharacterBlueprintsResponse.LocationFlagEnum CARGO
public static final CharacterBlueprintsResponse.LocationFlagEnum CORPSEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum DRONEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum FLEETHANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum DELIVERIES
public static final CharacterBlueprintsResponse.LocationFlagEnum HIDDENMODIFIERS
public static final CharacterBlueprintsResponse.LocationFlagEnum HANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum HANGARALL
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum LOSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum MEDSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum HISLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum ASSETSAFETY
public static final CharacterBlueprintsResponse.LocationFlagEnum LOCKED
public static final CharacterBlueprintsResponse.LocationFlagEnum UNLOCKED
public static final CharacterBlueprintsResponse.LocationFlagEnum IMPLANT
public static final CharacterBlueprintsResponse.LocationFlagEnum QUAFEBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum RIGSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum SHIPHANGAR
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDFUELBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDOREHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDGASHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMINERALHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSALVAGEHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDSMALLSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMEDIUMSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDLARGESHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDINDUSTRIALSHIPHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDAMMOHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDCOMMANDCENTERHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDPLANETARYCOMMODITIESHOLD
public static final CharacterBlueprintsResponse.LocationFlagEnum SPECIALIZEDMATERIALBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT0
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT1
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT2
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT3
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT4
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT5
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT6
public static final CharacterBlueprintsResponse.LocationFlagEnum SUBSYSTEMSLOT7
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERBAY
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE0
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE1
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE2
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE3
public static final CharacterBlueprintsResponse.LocationFlagEnum FIGHTERTUBE4
public static final CharacterBlueprintsResponse.LocationFlagEnum MODULE
public static CharacterBlueprintsResponse.LocationFlagEnum[] values()
for (CharacterBlueprintsResponse.LocationFlagEnum c : CharacterBlueprintsResponse.LocationFlagEnum.values()) System.out.println(c);
public static CharacterBlueprintsResponse.LocationFlagEnum valueOf(String name)
name - the name of the enum constant to be returned.IllegalArgumentException - if this enum type has no constant with the specified nameNullPointerException - if the argument is nullpublic String toString()
toString in class Enum<CharacterBlueprintsResponse.LocationFlagEnum>public static CharacterBlueprintsResponse.LocationFlagEnum fromValue(String text)
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