E - the type of owl objects in the nodepublic abstract class DefaultNodeSet<E extends OWLObject> extends Object implements NodeSet<E>
| Constructor and Description |
|---|
DefaultNodeSet()
constructor for an empty node set.
|
DefaultNodeSet(E entity) |
DefaultNodeSet(Node<E> node) |
DefaultNodeSet(Set<Node<E>> nodes) |
| Modifier and Type | Method and Description |
|---|---|
void |
addAllNodes(Collection<Node<E>> nodeset)
Adds a collection of
Nodes to this set. |
void |
addDifferentEntities(Set<E> entities)
Adds the specified entities as
Nodes to this set. |
void |
addEntity(E entity)
Adds an entity to this
NodeSet by wrapping it in a Node. |
void |
addNode(Node<E> node)
Adds a
Node to this set. |
void |
addSameEntities(Set<E> entities)
Adds the set of entities as a
Node to this set. |
boolean |
containsEntity(E e) |
boolean |
equals(Object obj) |
Set<E> |
getFlattened() |
Set<Node<E>> |
getNodes() |
int |
hashCode() |
boolean |
isBottomSingleton() |
boolean |
isEmpty() |
boolean |
isSingleton() |
boolean |
isTopSingleton() |
Iterator<Node<E>> |
iterator() |
String |
toString() |
forEach, spliteratorpublic DefaultNodeSet()
public DefaultNodeSet(@Nonnull E entity)
entity - the entity to be containedpublic DefaultNodeSet(@Nonnull Node<E> node)
node - the node to be containedpublic void addEntity(@Nonnull E entity)
NodeSet by wrapping it in a Node.entity - The entity to be added. The entity will be wrapped in the
Node and the Node added to this set. Must not be
null.NullPointerException - if entity is null.public void addNode(@Nonnull Node<E> node)
Node to this set.node - The Node to be added.NullPointerException - if entity is null.public void addAllNodes(@Nonnull Collection<Node<E>> nodeset)
Nodes to this set.nodeset - The Nodes to be added. Note that if the collection is not
a set then duplicate Nodes will be filtered out.public void addSameEntities(@Nonnull Set<E> entities)
Node to this set.entities - The set of entities to be added. The entities will be wrapped in a
Node which will be added to this NodeSet.public void addDifferentEntities(@Nonnull Set<E> entities)
Nodes to this set.entities - The entities to be added. Each entity will be wrapped in a
Node which will then be added to this NodeSet.@Nonnull public Set<E> getFlattened()
getFlattened in interface NodeSet<E extends OWLObject>public boolean containsEntity(E e)
containsEntity in interface NodeSet<E extends OWLObject>public boolean isSingleton()
isSingleton in interface NodeSet<E extends OWLObject>public boolean isTopSingleton()
isTopSingleton in interface NodeSet<E extends OWLObject>public boolean isBottomSingleton()
isBottomSingleton in interface NodeSet<E extends OWLObject>Copyright © 2020 The University of Manchester. All rights reserved.