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See:
Description
| Interface Summary | |
|---|---|
| EventNotifier<L extends EventListener,E extends EventObject> | Interface defining an object that can notify an event listener. |
| ObjectPoolListener | Listener interface for ObjectPoolEvent objects. |
| Reusable | Interface for an object that can be reused. |
| Class Summary | |
|---|---|
| EventDispatcher<L extends EventListener,E extends EventObject> | Utility class to perform asynchronous event dispatch. |
| ObjectPool<T extends Reusable> | Base class for a pool system implementation. |
| ObjectPoolEvent | Event for ObjectPool instances. |
| ObjectPoolEventAdapter | Adapter implementation for handling ObjectPoolEvent instances for
an ObjectPool. |
| PoolTracer | Class to create a simple trace of pool usage statistics to a log file. |
| TimeWrapper<E> | Time-tracking wrapper class for an object. |
Utility classes providing useful functionality for various programming tasks.
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