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Class Summary |
| Diagram |
This class encapsulates the data for and the process of the generation of a
sequence diagram. |
| FragmentManager |
A FragmentManager is responsible for processing the fragments
occurring in a diagram. |
| Lifeline |
For each object or actor that appears in a diagram and that has not yet been
destroyed, there is at least one Lifeline object. |
| MessageData |
A MessageData object encapsulates all data characterizing a
message that is displayed by a sequence diagram. |
| NoteManager |
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| PaintDevice |
A PaintDevice is an intelligent container of Drawable objects,
computing their layout and displaying them in a way that is to be made
concrete by a subclass. |