Uses of Interface
net.sf.sdedit.Constants

Packages that use Constants
net.sf.sdedit   
net.sf.sdedit.diagram   
net.sf.sdedit.drawable   
net.sf.sdedit.editor   
net.sf.sdedit.message   
net.sf.sdedit.server   
net.sf.sdedit.ui   
net.sf.sdedit.ui.impl   
 

Uses of Constants in net.sf.sdedit
 

Classes in net.sf.sdedit that implement Constants
 class Main
           
 

Uses of Constants in net.sf.sdedit.diagram
 

Classes in net.sf.sdedit.diagram that implement Constants
 class Diagram
          This class encapsulates the data for and the process of the generation of a sequence diagram.
 

Uses of Constants in net.sf.sdedit.drawable
 

Classes in net.sf.sdedit.drawable that implement Constants
 class Arrow
          An arrow is the graphical representation of a message.
 class BroadcastArrow
           
 class Cross
           
 class Drawable
          A Drawable object is a representation of a visible component that occurs in a sequence diagram.
 class ExtensibleDrawable
          An ExtensibleDrawable represents the state of a lifeline during a sequence.
 class Figure
          A Figure is a drawable representation of an Actor.
 class Fragment
          A Fragment consists of a sequence of messages occuring in a diagram.
 class LabeledBox
           
 class Line
           
 class LoopArrow
           
 class Note
          A Note is a sequence element that looks like a piece of paper with some text on it.
 class Rectangle
           
 class SequenceElement
           
 class Text
           
 

Uses of Constants in net.sf.sdedit.editor
 

Classes in net.sf.sdedit.editor that implement Constants
 class Actions
           
 class Editor
          The control class of the Quick Sequence Diagram Editor.
 class ExportAction
           
 

Uses of Constants in net.sf.sdedit.message
 

Classes in net.sf.sdedit.message that implement Constants
 class Answer
          Represents an answer to a ForwardMessage and is responsible for drawing it on the diagram.
 class AnswerToSelf
           
 class BroadcastMessage
           
 class ConstructorMessage
          A specialized forward message, representing a call to a constructor.
 class DestructorAnswer
          Represents the answer given to a call to an object's destructor.
 class ForwardMessage
          A ForwardMessage is a normal message sent from a lifeline to another one.
 class Message
          A Message implementation is responsible for drawing a message and changing the diagram's state in order to reflect the effects of a message.
 class MessageToSelf
          A specialized forward message, directed from a lifeline onto itself, or - to be precise - onto a its next sub-lifeline.
 class Primitive
          A Primitive is not a message in the strict sense, it is an action that happens inside a method.
 

Uses of Constants in net.sf.sdedit.server
 

Classes in net.sf.sdedit.server that implement Constants
 class RealtimeServer
           
 

Uses of Constants in net.sf.sdedit.ui
 

Classes in net.sf.sdedit.ui that implement Constants
 class ImagePaintDevice
           
 class PanelPaintDevice
          A PanelPaintDevice is a PaintDevice implementation that uses a JPanel (see PanelPaintDevice.getPanel()) for displaying diagrams.
 

Uses of Constants in net.sf.sdedit.ui.impl
 

Classes in net.sf.sdedit.ui.impl that implement Constants
 class UserInterfaceImpl
           
 



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