See: Description
| Interface | Description |
|---|---|
| IBattleListener |
The listener interface for receiving "interesting" battle events from the game, e.g. when a battle,
round or turn is started or ended.
|
| Class | Description |
|---|---|
| BattleAdaptor |
An abstract adapter class for receiving battle events by implementing the
IBattleListener. |
| BattleCompletedEvent |
A BattleCompletedEvent is sent to
onBattleCompleted() when the battle is completed successfully and results are available. |
| BattleErrorEvent |
A BattleErrorEvent is sent to
onBattleError() when an error message is sent from the game in the during the battle. |
| BattleEvent |
This is the base class of all battle events.
|
| BattleFinishedEvent |
A BattleFinishedEvent is sent to
onBattleFinished() when the battle is finished. |
| BattleMessageEvent |
A BattleMessageEvent is sent to
onBattleMessage() when an informal message is sent from the game in the during the battle. |
| BattlePausedEvent |
A BattlePausedEvent is sent to
onBattlePaused() when a battle has been paused. |
| BattleResumedEvent |
A BattleResumedEvent is sent to
onBattleResumed() when a battle has been resumed (after having been paused). |
| BattleStartedEvent |
A BattleStartedEvent is sent to
onBattleStarted() when a new battle is started. |
| RoundEndedEvent |
A RoundEndedEvent is sent to
onRoundEnded() when the current round of a battle has ended. |
| RoundStartedEvent |
A RoundStartedEvent is sent to
onRoundStarted() when a new round in a battle is started. |
| TurnEndedEvent |
A TurnEndedEvent is sent to
onTurnEnded() when the current turn in a battle round is ended. |
| TurnStartedEvent |
A TurnStartedEvent is sent to
onTurnStarted() when a new turn in a battle round is started. |
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