public class Debug extends Object
| Constructor and Description |
|---|
Debug() |
| Modifier and Type | Method and Description |
|---|---|
static void |
attachCoordinateAxes(com.jme3.math.Vector3f pos,
float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode) |
static void |
attachLocalCoordinateAxes(com.jme3.scene.Node node,
float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode) |
static void |
enableDebugGrid(float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode) |
public static void enableDebugGrid(float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode)
public static void attachLocalCoordinateAxes(com.jme3.scene.Node node,
float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode)
public static void attachCoordinateAxes(com.jme3.math.Vector3f pos,
float size,
com.jme3.asset.AssetManager assetManager,
com.jme3.scene.Node rootNode)
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