public class PHATKeepObjectAtOffset
extends com.jme3.scene.control.AbstractControl
| Constructor and Description |
|---|
PHATKeepObjectAtOffset(com.jme3.scene.Spatial target) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
controlRender(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp) |
protected void |
controlUpdate(float fps) |
com.jme3.math.Vector3f |
getOffset() |
com.jme3.scene.Spatial |
getTarget() |
void |
setOffset(com.jme3.math.Vector3f offset) |
void |
setTarget(com.jme3.scene.Spatial target) |
public PHATKeepObjectAtOffset(com.jme3.scene.Spatial target)
protected void controlUpdate(float fps)
controlUpdate in class com.jme3.scene.control.AbstractControlprotected void controlRender(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp)
controlRender in class com.jme3.scene.control.AbstractControlpublic com.jme3.scene.Spatial getTarget()
public void setTarget(com.jme3.scene.Spatial target)
public com.jme3.math.Vector3f getOffset()
public void setOffset(com.jme3.math.Vector3f offset)
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