public class WireProcessor extends Object implements com.jme3.post.SceneProcessor
| Constructor and Description |
|---|
WireProcessor(com.jme3.asset.AssetManager assetManager) |
| Modifier and Type | Method and Description |
|---|---|
void |
cleanup() |
void |
initialize(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp) |
boolean |
isInitialized() |
void |
postFrame(com.jme3.texture.FrameBuffer out) |
void |
postQueue(com.jme3.renderer.queue.RenderQueue rq) |
void |
preFrame(float tpf) |
void |
reshape(com.jme3.renderer.ViewPort vp,
int w,
int h) |
public void initialize(com.jme3.renderer.RenderManager rm,
com.jme3.renderer.ViewPort vp)
initialize in interface com.jme3.post.SceneProcessorpublic void reshape(com.jme3.renderer.ViewPort vp,
int w,
int h)
reshape in interface com.jme3.post.SceneProcessorpublic boolean isInitialized()
isInitialized in interface com.jme3.post.SceneProcessorpublic void preFrame(float tpf)
preFrame in interface com.jme3.post.SceneProcessorpublic void postQueue(com.jme3.renderer.queue.RenderQueue rq)
postQueue in interface com.jme3.post.SceneProcessorpublic void postFrame(com.jme3.texture.FrameBuffer out)
postFrame in interface com.jme3.post.SceneProcessorpublic void cleanup()
cleanup in interface com.jme3.post.SceneProcessorCopyright © 2017. All Rights Reserved.