public class PhysicsUtils extends Object
| Constructor and Description |
|---|
PhysicsUtils() |
| Modifier and Type | Method and Description |
|---|---|
static void |
addAllPhysicsControls(com.jme3.scene.Spatial spatial,
com.jme3.bullet.BulletAppState bulletAppState) |
static void |
setHighPhysicsPrecision(com.jme3.scene.Spatial spatial) |
static void |
updateLocationAndRotation(com.jme3.scene.Spatial spatial) |
public static void setHighPhysicsPrecision(com.jme3.scene.Spatial spatial)
public static void addAllPhysicsControls(com.jme3.scene.Spatial spatial,
com.jme3.bullet.BulletAppState bulletAppState)
public static void updateLocationAndRotation(com.jme3.scene.Spatial spatial)
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