public class GameMemoryStorage extends Game
| Constructor and Description |
|---|
GameMemoryStorage() |
| Modifier and Type | Method and Description |
|---|---|
void |
deleteAchievement(Object user,
Achievement a) |
Achievement |
getAchievement(Object user,
String achievName) |
Map<String,Achievement> |
getAchievements(Object user) |
Map<String,Achievement> |
getAllAchievements(Class<? extends Achievement> type) |
void |
insertAchievement(Object user,
Achievement a) |
void |
updateAchievement(Object user,
Achievement a) |
addAchievement, addBonus, addEventListeners, addListener, removeAchievementpublic void insertAchievement(Object user, Achievement a)
insertAchievement in class Gamepublic void deleteAchievement(Object user, Achievement a)
deleteAchievement in class Gamepublic Achievement getAchievement(Object user, String achievName)
getAchievement in class Gamepublic Map<String,Achievement> getAchievements(Object user)
getAchievements in class Gamepublic void updateAchievement(Object user, Achievement a)
updateAchievement in class Gamepublic Map<String,Achievement> getAllAchievements(Class<? extends Achievement> type)
getAllAchievements in class GameCopyright © 2019. All rights reserved.