void |
TrophyWhenReachPointLimitProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
TrophiesToUserProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RewardsToUserProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RemoveTrophyProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RemoveRewardProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RemoveRankingsProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RemovePointsToParameterProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RemovePointsProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
RankingsToUserProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
PointsToUserProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
PointsToParameterProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
AchievementProcessor.process(Game game,
Object encapsulated,
Class<? extends Method> class1,
Object[] args) |
void |
TrophyWhenReachPointLimitProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
TrophiesToUserProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RewardsToUserProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RemoveTrophyProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RemoveRewardProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RemoveRankingsProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RemovePointsToParameterProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RemovePointsProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
RankingsToUserProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
PointsToUserProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
PointsToParameterProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |
void |
AchievementProcessor.process(Game game,
Object encapsulated,
Method method,
Object[] args) |