public class ERemoteAppContext
extends statemap.FSMContext7
| Modifier and Type | Field and Description |
|---|---|
static int |
ConnectionMap_Advertising_STATE_ID |
static int |
ConnectionMap_Closed_STATE_ID |
static int |
ConnectionMap_Closing_STATE_ID |
static int |
ConnectionMap_LoggingOn_STATE_ID |
static int |
ConnectionMap_Opened_STATE_ID |
static int |
ConnectionMap_Opening_STATE_ID |
static int |
ConnectionMap_Paused_STATE_ID |
static int |
ConnectionMap_Pausing_STATE_ID |
static int |
ConnectionMap_Reconnecting_STATE_ID |
static int |
ConnectionMap_Resumed_STATE_ID |
static int |
ConnectionMap_Resuming_STATE_ID |
static int |
ConnectionMap_Start_STATE_ID |
static int |
ConnectionMap_WaitingForLogon_STATE_ID |
static int |
ConnectionMap_WaitingForPause_STATE_ID |
static int |
ConnectionMap_WaitingForResume_STATE_ID |
| Constructor and Description |
|---|
ERemoteAppContext(ERemoteApp owner) |
ERemoteAppContext(ERemoteApp owner,
int initStateId) |
ERemoteAppContext(ERemoteApp owner,
statemap.State7 initState) |
| Modifier and Type | Method and Description |
|---|---|
void |
adMessage(AdMessage msg) |
void |
close() |
void |
connected() |
void |
disconnected() |
protected void |
executeAction(MethodHandle mh) |
void |
logoff(LogoffMessage msg) |
void |
logon(LogonMessage msg) |
void |
logonComplete(LogonCompleteMessage msg) |
void |
logonReply(LogonReply msg) |
void |
open(EConfigure.RemoteConnection config) |
void |
open(InetSocketAddress address,
int serverPort,
SelectableChannel socket,
EConfigure.Service config) |
void |
pause() |
void |
pause(PauseRequest msg) |
void |
pauseReply(PauseReply msg) |
void |
resume(ResumeRequest msg) |
void |
resumed(ResumeRequest msg) |
void |
resumeReply(ResumeReply msg) |
addStateChangeListener, clearState, defaultTransition, emptyStateStack, enterStartState, enterState, exitState, getDebugFlag, getDebugStream, getName, getPreviousState, getState, getTransition, isInTransition, lookupMethod, lookupTransition, popState, pushState, removeStateChangeListener, setDebugFlag, setDebugStream, setName, setState, stateNamepublic static final int ConnectionMap_Start_STATE_ID
public static final int ConnectionMap_Opening_STATE_ID
public static final int ConnectionMap_LoggingOn_STATE_ID
public static final int ConnectionMap_WaitingForLogon_STATE_ID
public static final int ConnectionMap_Advertising_STATE_ID
public static final int ConnectionMap_Opened_STATE_ID
public static final int ConnectionMap_Pausing_STATE_ID
public static final int ConnectionMap_WaitingForPause_STATE_ID
public static final int ConnectionMap_Paused_STATE_ID
public static final int ConnectionMap_WaitingForResume_STATE_ID
public static final int ConnectionMap_Resuming_STATE_ID
public static final int ConnectionMap_Reconnecting_STATE_ID
public static final int ConnectionMap_Closing_STATE_ID
public static final int ConnectionMap_Closed_STATE_ID
public static final int ConnectionMap_Resumed_STATE_ID
public ERemoteAppContext(ERemoteApp owner)
public ERemoteAppContext(ERemoteApp owner, int initStateId)
public ERemoteAppContext(ERemoteApp owner, statemap.State7 initState)
protected void executeAction(MethodHandle mh)
executeAction in class statemap.FSMContext7public void adMessage(AdMessage msg)
public void close()
public void connected()
public void disconnected()
public void logoff(LogoffMessage msg)
public void logon(LogonMessage msg)
public void logonComplete(LogonCompleteMessage msg)
public void logonReply(LogonReply msg)
public void open(EConfigure.RemoteConnection config)
public void open(InetSocketAddress address, int serverPort, SelectableChannel socket, EConfigure.Service config)
public void pause()
public void pause(PauseRequest msg)
public void pauseReply(PauseReply msg)
public void resume(ResumeRequest msg)
public void resumeReply(ResumeReply msg)
public void resumed(ResumeRequest msg)
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