UpdateZonePartialFollows

class UpdateZonePartialFollows : OutgoingGameMessage

Update zone partial follows packets are used to set the 'current zone pointer' to this zone, allowing one to follow it with any other zone payload packet. This packet is more efficient to use over the partial-enclosed variant when there is only a single zone packet following it, in any other scenario, it is more bandwidth-friendly to use the enclosed packet.

Constructors

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constructor(zoneX: Int, zoneZ: Int, level: Int)

Properties

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open override val category: ServerProtCategory
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val level: Int

the height level of the zone, typically equal to the player's own height level.

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val zoneX: Int

the x coordinate of the zone's south-western corner in the build area.

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val zoneZ: Int

the z coordinate of the zone's south-western corner in the build area.

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String