UpdateStatV1

class UpdateStatV1 : OutgoingGameMessage

Update stat V1 packet is used to set the current experience and levels of a skill for a given player, excluding the new invisible boosted level property.

Constructors

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constructor(stat: Int, currentLevel: Int, experience: Int)

Properties

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open override val category: ServerProtCategory
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player's current level in that stat, e.g. boosted or drained.

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player's experience in the skill, in its integer form - expected value range 0 to 200,000,000.

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val stat: Int

the id of the stat to update

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String