UpdateRebootTimer

class UpdateRebootTimer(val gameCycles: Int) : OutgoingGameMessage

Update reboot timer is used to start the shut-down timer in preparation of an update.

Constructors

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constructor(gameCycles: Int)

Properties

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open override val category: ServerProtCategory
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the number of game cycles (600ms/gc) until the shut-down is complete. If the number is set to zero, any existing reboot timers will be cleared out. The maximum possible value is 65535, which is equal to just below 11 hours.

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String