SetHeatmapEnabled

class SetHeatmapEnabled(val enabled: Boolean) : OutgoingGameMessage

Set heatmap enabled packet is used to either enable or disabled the heatmap, which is rendered over the world map in OldSchool. This packet utilizes high resolution coordinate info about all the players of the game through player info packet, so in order for it to properly function, high resolution information must be sent for everyone in the game.

Constructors

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constructor(enabled: Boolean)

Properties

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open override val category: ServerProtCategory
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Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String