HintArrow

class HintArrow(val type: HintArrow.HintArrowType) : OutgoingGameMessage

Hint arrow packets are used to render a hint arrow at a specific player, NPC or a tile. Only a single hint arrow can exist at a time in OldSchool.

Constructors

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constructor(type: HintArrow.HintArrowType)

Types

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sealed interface HintArrowType
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NPC hint arrows are used to render a hint arrow on-top of a specific NPC.

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Player hint arrows are used to render a hint arrow on-top of a specific player.

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Reset hint arrow message is used to clear out any existing hint arrows.

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Tile hint arrows are used to render a hint arrow at a specific coordinate.

Properties

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open override val category: ServerProtCategory
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the hint arrow type to render.

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String