UpdateInvStopTransmit

class UpdateInvStopTransmit(val inventoryId: Int) : OutgoingGameMessage

Update inv stop transmit is used by the server to inform the client that no more updates for a given inventory are expected. In OldSchool RuneScape, this is sent whenever an interface that's linked to the inventory is sent. In doing so, the client will wipe its cache of the given inventory. There is no technical reason to send this, however, as it doesn't prevent anything from functioning as normal.

Constructors

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constructor(inventoryId: Int)

Properties

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open override val category: ServerProtCategory
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the id of the inventory to stop listening to

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String