If Resync
If resync is used to synchronize opened interfaces with the client.
Constructors
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constructor(topLevelInterface: Int, subInterfaces: List<IfResync.SubInterfaceMessage>, events: List<IfResync.InterfaceEventsMessage>)
Types
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class InterfaceEventsMessage
Interface events compress the IF_SETEVENTS packet's payload into a helper class.
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class SubInterfaceMessage
Sub interface holds state about a sub interface to be opened.