IfOpenTop

class IfOpenTop(val interfaceId: Int) : OutgoingGameMessage

If open-top messages are sent to open 'root' interfaces. These root interfaces are the base to everything, and every other sub-interface will be opened on a component on this top interface.

Constructors

Link copied to clipboard
constructor(interfaceId: Int)

Properties

Link copied to clipboard
open override val category: ServerProtCategory
Link copied to clipboard

the id of the top-level interface to open

Functions

Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open fun estimateSize(): Int
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun toString(): String