IfCloseSub

class IfCloseSub(val combinedId: Int) : OutgoingGameMessage

If close-sub messages are used to close sub-level interfaces.

Constructors

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constructor(interfaceId: Int, componentId: Int)
constructor(combinedId: Int)

Properties

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open override val category: ServerProtCategory
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the bitpacked combination of interfaceId and componentId.

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the component on which the sub-level interface is opened

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the interface on which the sub-level interface is opened

Functions

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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun toString(): String