World Entity Protocol
class WorldEntityProtocol(allocator: ByteBufAllocator, exceptionHandler: WorldEntityAvatarExceptionHandler, factory: WorldEntityAvatarFactory, worker: ProtocolWorker = DefaultProtocolWorker(), zoneIndexStorage: ZoneIndexStorage)
The world entity protocol class will track everything related to world entities.
Parameters
factory
the avatar factory used to provide instances of world entity avatars.
Constructors
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constructor(allocator: ByteBufAllocator, exceptionHandler: WorldEntityAvatarExceptionHandler, factory: WorldEntityAvatarFactory, worker: ProtocolWorker = DefaultProtocolWorker(), zoneIndexStorage: ZoneIndexStorage)