setRenderCoord

fun setRenderCoord(level: Int, x: Int, z: Int)

Sets the render coordinate of this player. This function should only be used when the player is inside one of the world entities. The value should correspond to the coordinate at which the world entity in which the player resides, in the root world - not in the instance land.

Parameters

level

the level of the render coordinate

x

the absolute x value of the render coordinate

z

the absolute z value of the render coordinate