WorldEntityInfoV3Packet

class WorldEntityInfoV3Packet(buffer: ByteBuf) : DefaultByteBufHolder, OutgoingGameMessage, ConsumableMessage

World entity info packet is used to update the coordinate, angle and move speed of all the world entities near a player.

Constructors

Link copied to clipboard
constructor(buffer: ByteBuf)

Properties

Link copied to clipboard
open override val category: ServerProtCategory

Functions

Link copied to clipboard
open override fun consume()
Link copied to clipboard
open override fun content(): ByteBuf
Link copied to clipboard
open override fun copy(): ByteBufHolder
Link copied to clipboard
open override fun duplicate(): ByteBufHolder
Link copied to clipboard
open operator override fun equals(other: Any?): Boolean
Link copied to clipboard
open fun estimateSize(): Int
Link copied to clipboard
open override fun hashCode(): Int
Link copied to clipboard
open override fun isConsumed(): Boolean
Link copied to clipboard
open override fun refCnt(): Int
Link copied to clipboard
open override fun release(): Boolean
open override fun release(p0: Int): Boolean
Link copied to clipboard
open override fun replace(p0: ByteBuf): ByteBufHolder
Link copied to clipboard
open override fun retain(): ByteBufHolder
open override fun retain(p0: Int): ByteBufHolder
Link copied to clipboard
open override fun retainedDuplicate(): ByteBufHolder
Link copied to clipboard
open override fun toString(): String
Link copied to clipboard
open override fun touch(): ByteBufHolder
open override fun touch(p0: Any): ByteBufHolder