updateRenderCoord

fun updateRenderCoord(worldId: Int, level: Int, x: Int, z: Int)

Updates the render coordinate for the provided world id. This coordinate is what will be used to perform distance checks between the player and everyone else.

Parameters

worldId

the id of the world in which the player resides

level

the height level at which the player resides

x

the absolute x coordinate where the player resides

z

the absolute z coordinate where the player resides