PlayerInfoPacket

class PlayerInfoPacket(buffer: ByteBuf) : DefaultByteBufHolder, OutgoingGameMessage, ConsumableMessage

A npc info packet class, wrapped in its own byte buf holder as the packet encoder is only invoked through Netty threads, therefore it is not safe to strictly pass the reference from player info itself.

Constructors

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constructor(buffer: ByteBuf)

Properties

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open override val category: ServerProtCategory

Functions

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open override fun consume()
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open override fun content(): ByteBuf
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open override fun copy(): ByteBufHolder
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open override fun duplicate(): ByteBufHolder
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open operator override fun equals(other: Any?): Boolean
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open fun estimateSize(): Int
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open override fun hashCode(): Int
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open override fun isConsumed(): Boolean
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open override fun refCnt(): Int
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open override fun release(): Boolean
open override fun release(p0: Int): Boolean
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open override fun replace(p0: ByteBuf): ByteBufHolder
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open override fun retain(): ByteBufHolder
open override fun retain(p0: Int): ByteBufHolder
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open override fun retainedDuplicate(): ByteBufHolder
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open override fun toString(): String
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open override fun touch(): ByteBufHolder
open override fun touch(p0: Any): ByteBufHolder