JoinUpdate

Clan settings full join update is used to make the player join a clan.

Constructors

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constructor(updateNum: Int, creationTime: Int, clanName: String, allowUnaffined: Boolean, talkRank: Int, kickRank: Int, lootshareRank: Int, coinshareRank: Int, affinedMembers: List<ClanSettingsFull.AffinedClanMember>, bannedMembers: List<ClanSettingsFull.BannedClanMember>, settings: List<ClanSettingsFull.ClanSetting>, hasAffinedHashes: Boolean = false, hasAffinedDisplayNames: Boolean = true)

Properties

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the list of affined members in this clan

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whether to allow guests to join the clan

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the list of banned members in this clan

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the name of the clan

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the minimum rank needed to toggle coinshare, unused in OldSchool.

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the epoch time minute when the clan was created

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val flags: Int
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the minimum rank needed to kick members from this clan

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the minimum rank needed to toggle lootshare, unused in OldSchool.

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the list of settings to apply to this clan

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the minimum rank needed to talk in this clan chat

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the number of changes done to this clan's settings

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String