ClanChannelFull

class ClanChannelFull : OutgoingGameMessage

Clan channel full packets are used to update the state of a clan upon first joining it, or when the player is leaving it.

Constructors

Link copied to clipboard
constructor(clanType: Int, update: ClanChannelFull.Update)

Types

Link copied to clipboard

Clan member classes are used to wrap all the properties shown in the clan interface about each player in the clan.

Link copied to clipboard
object Companion
Link copied to clipboard

Clan channel full join update implies the user is joining a new clan.

Link copied to clipboard

Clan channel full leave update implies the user is leaving an existing clan of theirs.

Link copied to clipboard
sealed interface Update

Properties

Link copied to clipboard
open override val category: ServerProtCategory
Link copied to clipboard

the type of the clan the player is joining or leaving, such as guest or normal.

Link copied to clipboard

the type of update to perform, either JoinUpdate or LeaveUpdate.

Functions

Link copied to clipboard
open override fun estimateSize(): Int
Link copied to clipboard
open override fun toString(): String