Package-level declarations

Types

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class ResumePauseButton : IncomingGameMessage

Resume pausebutton messages are sent when the player continues a dialogue through the "Click to continue" button

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class ResumePCountDialog(val count: Int) : IncomingGameMessage

Resume p count dialogue is sent whenever a player enters an integer to the input box, e.g. to withdraw an item in x-quantity.

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class ResumePNameDialog(val name: String) : IncomingGameMessage

Name dialogs are sent whenever a player enters the name of a player into the chatbox input box, e.g. to enter someone else's player-owned house.

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class ResumePObjDialog(val obj: Int) : IncomingGameMessage

Resume p obj dialogue is sent when the user selects an obj from the Grand Exchange item search box, however this packet is not necessarily exclusive to that feature, and can be used in other pieces of content.

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class ResumePStringDialog(val string: String) : IncomingGameMessage

String dialogs are sent whenever a player enters a string into the input box, e.g. for wiki search or diango's item code service.