Package-level declarations

Types

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class OpNpc : IncomingGameMessage

OpNpc messages are sent when a player clicks one of the five primary options on a NPC. It should be noted that this message will not handle 'OPNPC6', as that message requires different arguments.

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class OpNpc6(val id: Int) : IncomingGameMessage

OpNpc6 message is fired when a player clicks the 'Examine' option on a npc.

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class OpNpcT : IncomingGameMessage

OpNpcT messages are fired whenever an interface component is targeted on a NPC, which, as of revision 204, includes using items from the player's inventory on NPCs - the OpNpcU message was deprecated.