SetChatFilterSettings

class SetChatFilterSettings : IncomingGameMessage

Set chat filter settings is sent when the player changes either their public, private or trade filters, in order to synchronize the status with the server.

Chat filters table:

| Id |   Type   |
|----|:--------:|
| 0 | On |
| 1 | Friends |
| 2 | Off |
| 3 | Hide |
| 4 | Autochat |

Constructors

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constructor(publicChatFilter: Int, privateChatFilter: Int, tradeChatFilter: Int)

Properties

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open override val category: ClientProtCategory
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the private chat filter status, allowed values include 'On', 'Friends' and 'Off' (see table above)

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the public chat filter status, any value in the above table

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the trade chat filter status, allowed values include 'On', 'Friends' and 'Off' (see table above)

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String