IfCrmViewClick

class IfCrmViewClick : IncomingGameMessage

Content recommendation interface clicks happen when a player clicks a component on the CRM interface, which is currently only used in the form of the lobby interface, where user-specific advertisements are shown. Worth noting that the properties here are rough guesses at their naming and the real usage has not been tested in-game.

Constructors

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constructor(crmServerTarget: Int, combinedId: CombinedId, sub: Int, behaviour1: Int, behaviour2: Int, behaviour3: Int)

Properties

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the first CRM behaviour, an integer

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the second CRM behaviour, an integer

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the third CRM behaviour, an integer

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open override val category: ClientProtCategory
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the bitpacked combination of interfaceId and componentId.

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the component id clicked on

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the server target, an integer

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the interface id clicked on

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val sub: Int

the subcomponent clicked on, or -1 if none exists

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String