Package-level declarations

Types

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class OpLoc : IncomingGameMessage

OpLoc messages are fired when a player clicks one of the five (excluding oploc6) options on a loc in the game.

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class OpLoc6(val id: Int) : IncomingGameMessage

OpLoc6 message is fired whenever a player clicks examine on a loc.

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class OpLocT : IncomingGameMessage

OpLocT messages are fired whenever an interface component is targeted on a loc, which, as of revision 204, includes using items from the player's inventory on locs - the OpLocU message was deprecated.