Op Loc T
OpLocT messages are fired whenever an interface component is targeted on a loc, which, as of revision 204, includes using items from the player's inventory on locs - the OpLocU message was deprecated.
Constructors
Properties
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whether the control key was held down, used to invert movement speed
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the bitpacked combination of selectedInterfaceId and selectedComponentId.
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the component id being used on the loc
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the interface id of the selected component
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the obj on the selected subcomponent, or -1 if none exists
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the subcomponent of the selected component, or -1 of none exists