Package-level declarations

Types

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class If1Button(_combinedId: CombinedId) : IncomingGameMessage

If1 button messages are sent whenever a player clicks on an older if1-type component.

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class If3Button : IncomingGameMessage

If3 button messages are sent whenever a player clicks on a newer if3-type component.

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class IfButtonD : IncomingGameMessage

If button drag messages are sent whenever an obj is dragged from one subcomponent to another.

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class IfButtonT : IncomingGameMessage

If button target messages are used whenever one button is targeted against another.

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class IfSubOp : IncomingGameMessage

Ifsubop messages are sent when the player clicks on a submenu option.