Package-level declarations
Types
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class GameLoginResponseHandler<R>(val networkService: NetworkService<R>, val ctx: ChannelHandlerContext)
A response handler for login requests, allowing the server to write either a successful or a failed login response, depending on the server's decision.
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class LoginChannelHandler(val networkService: NetworkService<*>) : SimpleChannelInboundHandler<IncomingLoginMessage>
The channel handler for login channels, essentially the very first requests that will come in from the client, pointing to either JS5 or the game.
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class LoginConnectionHandler<R>(networkService: NetworkService<R>, sessionId: Long) : SimpleChannelInboundHandler<IncomingLoginMessage>
The login connection handler, responsible for handling any game connections.
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The decoder for any login messages.
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The encoder for any login messages.