NetworkConfiguration

class NetworkConfiguration(val incomingGamePacketBacklog: Int)

A configuration class for various knobs and toggles related to the network.

Constructors

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constructor(incomingGamePacketBacklog: Int)

Types

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class Builder

A builder class to create the network configuration instance.

Properties

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the number of incoming game packets that are stored in the decoder and printed as part of exception logs whenever a decoder exception is hit. This allows developers to backtrack the packets and figure out which one caused the problems. The default value is 5 packets.