update Build Area
Updates the build area for this NPC info. This will ensure that no NPCs outside of this box will be added to high resolution view.
Parameters
build Area
the build area to assign.
fun updateBuildArea(zoneX: Int, zoneZ: Int, widthInZones: Int = BuildArea.DEFAULT_BUILD_AREA_SIZE, heightInZones: Int = BuildArea.DEFAULT_BUILD_AREA_SIZE)
Updates the build area for this NPC info. This will ensure that no NPCs outside of this box will be added to high resolution view.
Parameters
zone X
the south-western zone x coordinate of the build area
zone Z
the south-western zone z coordinate of the build area
width In Zones
the build area width in zones (typically 13, meaning 104 tiles)
height In Zones
the build area height in zones (typically 13, meaning 104 tiles)