RebuildLogin

Rebuild login is sent as part of the login procedure as the very first packet, as this one contains information about everyone's low resolution position, allowing the player information packet to be initialized properly.

Constructors

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constructor(zoneX: Int, zoneZ: Int, keyProvider: XteaProvider, playerInfo: PlayerInfo)

Properties

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open override val category: ServerProtCategory
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val gpiInitBlock: ByteBuf

the initialization block of the player info protocol, used to inform the client of all the low resolution coordinates of everyone in the game.

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open override val keys: List<XteaKey>

the list of xtea keys needed to decrypt the map.

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open override val zoneX: Int

the x coordinate of the local player's current zone.

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open override val zoneZ: Int

the z coordinate of the local player's current zone.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int
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open override fun toString(): String